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cdfb58a62f
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Fix some more GCC warnings
This was SVN commit r7045.
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2009-07-28 09:27:56 +00:00 |
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c9fa7f13d9
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Add GPL header
This was SVN commit r6830.
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2009-04-18 17:00:33 +00:00 |
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1e3cd00c72
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Set svn:eol-style=native
This was SVN commit r6816.
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2009-04-11 17:00:39 +00:00 |
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40a7da782e
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warning fixes
GameSetup.cpp: add support for new internal/public mod layout
This was SVN commit r6393.
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2008-09-18 11:31:12 +00:00 |
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98dd1a1bb4
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Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
This was SVN commit r6290.
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2008-07-29 08:22:56 +00:00 |
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75a9b2f357
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Made stance-setting work with multiplayer.
This was SVN commit r6274.
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2008-07-24 05:25:14 +00:00 |
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0cbb38bfd9
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Fixed 3+ player games. The problem was the FinalizeSlots method in GameAttributes, which confused player and slot IDs by deleting nonexistent slots/players from the array. Since this doesn't seem particularly useful (and is even undesirable for scenarios where some players *want* to be the last slot and to leave others empty), I commented it out rather than having the code incur the extra complexity of supporting renumberings.
This was SVN commit r6228.
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2008-07-14 06:40:05 +00:00 |
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9025056ffd
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Made rally point setting net-safe.
This was SVN commit r6225.
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2008-07-13 17:37:45 +00:00 |
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3c411dd174
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large batch of Dehydra static code analysis fixes
(mostly passing arguments by const reference and checking LibError
return codes)
This was SVN commit r6214.
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2008-07-12 10:45:11 +00:00 |
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2109f4eb0e
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Merged in Dacian's network changes.
This was SVN commit r6187.
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2008-07-03 06:29:22 +00:00 |
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10237a66c7
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GCC/Linux build fixes
This was SVN commit r6107.
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2008-06-25 23:01:13 +00:00 |
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8529e2b14f
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dacian's network files were not yet completely in SVN. added the remaining files, removed obsolete ones
This was SVN commit r6105.
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2008-06-25 20:34:23 +00:00 |
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