/* Copyright (C) 2010 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "HashSerializer.h" CHashSerializer::CHashSerializer(ScriptInterface& scriptInterface) : CBinarySerializer(scriptInterface) { } size_t CHashSerializer::GetHashLength() { return m_Impl.GetHashLength(); } const u8* CHashSerializer::ComputeHash() { return m_Impl.ComputeHash(); } size_t CHashSerializerImpl::GetHashLength() { return HashFunc::DIGESTSIZE; } const u8* CHashSerializerImpl::ComputeHash() { m_Hash.Final(m_HashData); return m_HashData; }