/* Copyright (c) 2013 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef INCLUDED_PS_STL #define INCLUDED_PS_STL /** * @author Jorma Rebane * @note Pyrogenesis STL methods * @note This file contains useful and optimized methods for use with STL */ namespace ps { /** * Removes the first occurrence of the specified value from the container. * @param container The STL-compatible container to remove from. * @param value The value to remove. */ template inline void remove_first_occurrence(Container& container, const T& value) { if (int count = container.size()) { T* data = &container[0]; for (int i = 0; i < count; ++i) { if (data[i] == value) { container.erase(container.begin() + i); return; } } } } /** * @param container The STL-compatible container to search in. * @param value The value to search for. * @return TRUE if [value] exists in [container]. */ template inline bool exists_in(const Container& container, const T& value) { if (int count = container.size()) { for (const T* data = &container[0]; count; ++data, --count) { if (*data == value) { return true; } } } return false; } /** * Finds a value in a container * @param container The STL-compatible container to search in. * @param value The value to search for. * @return Pointer to the value if found, NULL if not found. */ template inline T* find_in(const Container& container, const T& value) { if (int count = container.size()) { for (const T* data = &container[0]; count; ++data, --count) { if (*data == value) { return (T*)data; } } } return NULL; } } // namespace ps #endif // INCLUDED_PS_STL