/* Copyright (C) 2010 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_AUTOROOTERS #define INCLUDED_AUTOROOTERS #include "js/jsapi.h" class ScriptInterface; // Exception-safety and GC-safety wrapper for JSIdArray // (TODO: it'd be nicer to use the existing js::AutoIdArray but currently that // requires a load of semi-private SpiderMonkey headers that cause a load of compile warnings) class IdArrayWrapper { JSContext* m_cx; JSIdArray* m_ida; public: IdArrayWrapper(JSContext* cx, JSIdArray* ida) : m_cx(cx), m_ida(ida) { for (jsint i = 0; i < m_ida->length; ++i) if (!JS_AddRoot(m_cx, &m_ida->vector[i])) debug_warn(L"JS_AddRoot failed"); } ~IdArrayWrapper() { for (jsint i = 0; i < m_ida->length; ++i) if (!JS_RemoveRoot(m_cx, &m_ida->vector[i])) debug_warn(L"JS_RemoveRoot failed"); JS_DestroyIdArray(m_cx, m_ida); } }; /** * Helper for rooting large groups of script values. * Construct this object, push values into it, and they will all be rooted until this * object is destroyed. * Many of these objects can be used at once, but their lifetimes must be correctly nested. */ class AutoGCRooter { public: AutoGCRooter(ScriptInterface& scriptInterface); ~AutoGCRooter(); void Push(JSObject* obj) { m_Objects.push_back(obj); } void Trace(JSTracer* trc); private: ScriptInterface& m_ScriptInterface; AutoGCRooter* m_Previous; std::vector m_Objects; // TODO: add vectors of other value types }; #endif // INCLUDED_AUTOROOTERS