// partial pthread implementation for Win32 // // Copyright (c) 2003-2005 Jan Wassenberg // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // Contact info: // Jan.Wassenberg@stud.uni-karlsruhe.de // http://www.stud.uni-karlsruhe.de/~urkt/ #include "precompiled.h" #include #include #include "lib.h" #include "posix.h" #include "win_internal.h" static HANDLE pthread_t_to_HANDLE(pthread_t p) { return (HANDLE)((char*)0 + p); } static pthread_t HANDLE_to_pthread_t(HANDLE h) { return (pthread_t)(uintptr_t)h; } pthread_t pthread_self(void) { return HANDLE_to_pthread_t(GetCurrentThread()); } int pthread_getschedparam(pthread_t thread, int* policy, struct sched_param* param) { if(policy) { DWORD pc = GetPriorityClass(GetCurrentProcess()); *policy = (pc >= HIGH_PRIORITY_CLASS)? SCHED_FIFO : SCHED_RR; } if(param) { const HANDLE hThread = pthread_t_to_HANDLE(thread); param->sched_priority = GetThreadPriority(hThread); } return 0; } int pthread_setschedparam(pthread_t thread, int policy, const struct sched_param* param) { const int pri = param->sched_priority; // additional boost for policy == SCHED_FIFO DWORD pri_class = NORMAL_PRIORITY_CLASS; if(policy == SCHED_FIFO) { pri_class = HIGH_PRIORITY_CLASS; if(pri == 2) pri_class = REALTIME_PRIORITY_CLASS; } SetPriorityClass(GetCurrentProcess(), pri_class); // choose fixed Windows values from pri const HANDLE hThread = pthread_t_to_HANDLE(thread); SetThreadPriority(hThread, pri); return 0; } struct ThreadParam { void*(*func)(void*); void* user_arg; ThreadParam(void*(*_func)(void*), void* _user_arg) : func(_func), user_arg(_user_arg) {} }; // trampoline to switch calling convention. // param points to a heap-allocated ThreadParam (see pthread_create). static unsigned __stdcall thread_start(void* param) { ThreadParam* f = (ThreadParam*)param; void*(*func)(void*) = f->func; void* user_arg = f->user_arg; delete f; // workaround for stupid "void* -> unsigned cast" warning union { void* p; unsigned u; } v; v.p = func(user_arg); return v.u; } int pthread_create(pthread_t* thread, const void* attr, void*(*func)(void*), void* user_arg) { UNUSED(attr); // notes: // - don't stack-allocate param: thread_start might not be called // in the new thread before we exit this stack frame. // - _beginthreadex has more overhead and no value added vs. CreateThread, // but the following problem is documented: when using the // statically-linked CRT, ExitThread leaks memory when CreateThread is // used instead of _beginthread(..ex also?). ThreadParam* param = new ThreadParam(func, user_arg); *thread = (pthread_t)_beginthreadex(0, 0, thread_start, (void*)param, 0, 0); return 0; } int pthread_cancel(pthread_t thread) { HANDLE hThread = pthread_t_to_HANDLE(thread); TerminateThread(hThread, 0); debug_out("WARNING: pthread_cancel is unsafe\n"); return 0; } int pthread_join(pthread_t thread, void** value_ptr) { HANDLE hThread = pthread_t_to_HANDLE(thread); // note: pthread_join doesn't call for a timeout. if this wait // locks up the process, at least it'll be easy to see why. DWORD ret = WaitForSingleObject(hThread, INFINITE); if(ret != WAIT_OBJECT_0) { debug_warn("pthread_join: WaitForSingleObject failed"); return -1; } // pass back the code that was passed to pthread_exit. // SUS says <*value_ptr> need only be set on success! if(value_ptr) GetExitCodeThread(hThread, (LPDWORD)value_ptr); CloseHandle(hThread); return 0; } ////////////////////////////////////////////////////////////////////////////// // rationale: CRITICAL_SECTIONS have less overhead than Win32 Mutex. // disadvantage is that pthread_mutex_timedlock isn't supported, but // the user can switch to semaphores if this facility is important. // DeleteCriticalSection currently doesn't complain if we double-free // (e.g. user calls destroy() and static initializer atexit runs), // and dox are ambiguous. // note: pthread_mutex_t must not be an opaque struct, because the // initializer returns pthread_mutex_t directly and CRITICAL_SECTIONS // shouldn't be copied. // // note: must not use new/malloc to allocate the critical section // because mmgr.cpp uses a mutex and must not be called to allocate // anything before it is initialized. pthread_mutex_t pthread_mutex_initializer() { CRITICAL_SECTION* cs = (CRITICAL_SECTION*)win_alloc(sizeof(CRITICAL_SECTION)); InitializeCriticalSection(cs); return (pthread_mutex_t)cs; } int pthread_mutex_destroy(pthread_mutex_t* m) { CRITICAL_SECTION* cs = (CRITICAL_SECTION*)(*m); DeleteCriticalSection(cs); win_free(cs); return 0; } int pthread_mutex_init(pthread_mutex_t* m, const pthread_mutexattr_t*) { *m = pthread_mutex_initializer(); return 0; } int pthread_mutex_lock(pthread_mutex_t* m) { CRITICAL_SECTION* cs = (CRITICAL_SECTION*)(*m); EnterCriticalSection(cs); return 0; } int pthread_mutex_trylock(pthread_mutex_t* m) { CRITICAL_SECTION* cs = (CRITICAL_SECTION*)(*m); BOOL got_it = TryEnterCriticalSection(cs); return got_it? 0 : -1; } int pthread_mutex_unlock(pthread_mutex_t* m) { CRITICAL_SECTION* cs = (CRITICAL_SECTION*)(*m); LeaveCriticalSection(cs); return 0; } // not implemented - pthread_mutex is based on CRITICAL_SECTION, // which doesn't support timeouts. use sem_timedwait instead. int pthread_mutex_timedlock(pthread_mutex_t* m, const struct timespec* abs_timeout) { UNUSED(m); UNUSED(abs_timeout); return -ENOSYS; } ////////////////////////////////////////////////////////////////////////////// HANDLE sem_t_to_HANDLE(sem_t* sem) { return (HANDLE)*sem; } int sem_init(sem_t* sem, int pshared, unsigned value) { UNUSED(pshared); *sem = (uintptr_t)CreateSemaphore(0, (LONG)value, 0x7fffffff, 0); return 0; } int sem_post(sem_t* sem) { HANDLE h = sem_t_to_HANDLE(sem); ReleaseSemaphore(h, 1, 0); return 0; } int sem_wait(sem_t* sem) { HANDLE h = sem_t_to_HANDLE(sem); WaitForSingleObject(h, INFINITE); return 0; } int sem_destroy(sem_t* sem) { HANDLE h = sem_t_to_HANDLE(sem); CloseHandle(h); return 0; } // helper function for sem_timedwait - multiple return is convenient. // converts an absolute timeout deadline into a relative length for use with // WaitForSingleObject with the following peculiarity: if the semaphore // could be locked immediately, abs_timeout must be ignored (see SUS). // to that end, we return a timeout of 0 and pass back = false if // abs_timeout is invalid. static DWORD calc_timeout_length_ms(const struct timespec* abs_timeout, bool& timeout_is_valid) { timeout_is_valid = false; if(!abs_timeout) return 0; // SUS requires we fail if not normalized if(abs_timeout->tv_nsec >= 1000000000) return 0; struct timespec cur_time; if(clock_gettime(CLOCK_REALTIME, &cur_time) != 0) return 0; timeout_is_valid = true; // convert absolute deadline to relative length, rounding up to [ms]. // note: use i64 to avoid overflow in multiply. const i64 ds = abs_timeout->tv_sec - cur_time.tv_sec; const long dn = abs_timeout->tv_nsec - cur_time.tv_nsec; i64 length_ms = ds*1000 + (dn+500000)/1000000; // .. deadline already reached; we'll still attempt to lock once if(length_ms < 0) return 0; // .. length > 49 days => result won't fit in 32 bits. most likely bogus. // note: we're careful to avoid returning exactly -1 since // that's the Win32 INFINITE value. if(length_ms >= 0xffffffff) { debug_warn("calc_timeout_length_ms: 32-bit overflow"); length_ms = 0xfffffffe; } return (DWORD)(length_ms & 0xffffffff); } int sem_timedwait(sem_t* sem, const struct timespec* abs_timeout) { bool timeout_is_valid; DWORD timeout_ms = calc_timeout_length_ms(abs_timeout, timeout_is_valid); HANDLE h = sem_t_to_HANDLE(sem); DWORD ret = WaitForSingleObject(h, timeout_ms); // successfully decremented semaphore; bail. if(ret == WAIT_OBJECT_0) return 0; // we're going to return -1. decide what happened: // .. abs_timeout was invalid (must not check this before trying to lock) if(!timeout_is_valid) errno = EINVAL; // .. timeout reached (not a failure) else if(ret == WAIT_TIMEOUT) errno = ETIMEDOUT; return -1; }