/* GUI Object - Text [field] by Gustav Larsson gee@pyro.nu --Overview-- GUI Object representing a text field --More info-- Check GUI.h */ #ifndef CText_H #define CText_H //-------------------------------------------------------- // Includes / Compiler directives //-------------------------------------------------------- #include "GUI.h" // TODO Gee: Remove class IGUIScrollBar; //-------------------------------------------------------- // Macros //-------------------------------------------------------- //-------------------------------------------------------- // Types //-------------------------------------------------------- //-------------------------------------------------------- // Declarations //-------------------------------------------------------- /** * @author Gustav Larsson * * Text field that just displays static text. * * @see IGUIObject */ class CText : public IGUIScrollBarOwner, public IGUITextOwner { GUI_OBJECT(CText) public: CText(); virtual ~CText(); virtual void ResetStates() { IGUIScrollBarOwner::ResetStates(); } protected: /** * Sets up text, should be called every time changes has been * made that can change the visual. */ void SetupText(); /** * Handle Messages * * @param Message GUI Message */ virtual void HandleMessage(const SGUIMessage &Message); /** * Draws the Text */ virtual void Draw(); /** * Placement of text. Ignored when scrollbars are active. */ CPos m_TextPos; }; #endif