/* The only file that external code should need to include. */ #ifndef INCLUDED_I18N_INTERFACE #define INCLUDED_I18N_INTERFACE #include "StringBuffer.h" #include "DataTypes.h" struct JSContext; struct JSObject; namespace I18n { // Use an interface class, so minimal headers are required by // anybody who only wants to make use of Translate() class CLocale_interface { public: virtual StringBuffer Translate(const wchar_t* id) = 0; // Load* functions return true for success, false for failure // Pass the contents of a UTF-16LE BOMmed .js file. // The filename is just used to give more useful error messages from JS. virtual bool LoadFunctions(const char* filedata, size_t len, const char* filename) = 0; // Desires a .lng file, as produced by convert.pl virtual bool LoadStrings(const char* filedata) = 0; // Needs .wrd files generated through tables.pl virtual bool LoadDictionary(const char* filedata) = 0; virtual void UnloadDictionaries() = 0; virtual ~CLocale_interface() {} }; // Build a CLocale. Returns NULL on failure. CLocale_interface* NewLocale(JSContext* cx, JSObject* scope); } #endif // INCLUDED_I18N_INTERFACE