#include "stdafx.h" #include "HighResTimer.h" // TODO: Portability and general betterness. (But it's good enough for now.) HighResTimer::HighResTimer() { LARGE_INTEGER freq; BOOL ok = QueryPerformanceFrequency(&freq); if (! ok) { wxLogError(_("QPF failed!")); } else { m_TickLength = freq.QuadPart; } } double HighResTimer::GetTime() { LARGE_INTEGER count; BOOL ok = QueryPerformanceCounter(&count); if (! ok) { wxLogError(_("QPC failed!")); return 0.0; } return (double)count.QuadPart / (double)m_TickLength.GetValue(); }