0ad/binaries/data/mods/official
2005-06-19 22:43:07 +00:00
..
art Terrain tweaks, additions, and moves 2005-06-13 06:49:26 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities some entity tweaks - change unit footprint size and attack rates 2005-05-27 05:01:01 +00:00
fonts Itsy bitsy Editor adjustments. 2004-12-28 12:55:49 +00:00
gui Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Modified the way objects are converted from JS to C++ to make it easier to use. 2005-06-19 22:43:07 +00:00
temp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00