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2006-01-23 03:20:28 +00:00
binaries Fixed someone else's "fix"... The Celts don't get a wall tower, they get a wall turret, which is not the Scout Tower, which someone made it into. :) Sooooooo, I changed the actor in the entity back from the scout_tower to the wall_turret. 2006-01-23 03:20:28 +00:00
build More DevIL library things 2005-11-26 03:46:21 +00:00
source - Seperate ViewCamera (eye position) and CullCamera (model culling, shadow 2006-01-22 19:12:30 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00