forked from 0ad/0ad
janwas
2e7436434d
added player_id_t typedef and INVALID_PLAYER, use that instead of -1. also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=) and further predefined macros to arch.h just to be sure. This was SVN commit r8079. |
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.. | ||
collada | ||
graphics | ||
gui | ||
i18n | ||
lib | ||
maths | ||
mocks | ||
network | ||
pch | ||
ps | ||
renderer | ||
scripting | ||
scriptinterface | ||
simulation | ||
simulation2 | ||
sound | ||
tools | ||
contributors.txt | ||
main.cpp | ||
test_setup.cpp |