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Aeros
30b4a1936e
This was SVN commit r4148.
2006-07-20 04:48:59 +00:00
..
art
This was SVN commit r4148.
2006-07-20 04:48:59 +00:00
audio
Replaced - with _ in GUI
2005-01-01 12:06:17 +00:00
entities
Increased SettlementAura radius so it looks nicer on maps where scenario designers have placed settlements by hand. Eventually we should decrease it back to 0.1 when Atlas supports socketted placement.
2006-07-18 04:23:35 +00:00
fonts
* Increased Optimus font to 14b.
2006-03-10 21:23:39 +00:00
formations
Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
2006-06-09 23:04:47 +00:00
gui
Fixed a bug with resource updates, and made script profiling code be commented out by default in case it interferes with people (it shouldn't have taken too much time, but who knows).
2006-07-17 02:38:43 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
This was SVN commit r4135.
2006-07-17 20:00:41 +00:00
scripts
Script work for techs (start/cancel/finish production handlers) as well as more sensible values for real_example.xml.
2006-07-19 05:25:57 +00:00
shaders
Added water murkiness parameters to shaders.
2006-06-22 21:11:56 +00:00
technologies
Script work for techs (start/cancel/finish production handlers) as well as more sensible values for real_example.xml.
2006-07-19 05:25:57 +00:00
temp
This was SVN commit r3661.
2006-03-18 05:49:56 +00:00