0ad/source/lib/res
janwas aea2368300 fixes to stack trace code under x64 (from work):
- displaying symbol values requires stack pointer, not frame pointer
- update debug_IsPointerBogus
- skip-n-frames code changed to skip-all-frames-up-to-func (more
reliable in the face of inlining)

debug.cpp: cleanup

This was SVN commit r6410.
2008-09-27 10:05:11 +00:00
..
graphics fixes to stack trace code under x64 (from work): 2008-09-27 10:05:11 +00:00
sound add additional instrumentation to vsrc_latch to diagnose sound bug (see http://www.wildfiregames.com/forum/index.php?showtopic=11999) 2008-09-18 18:28:14 +00:00
h_mgr.cpp bits: avoid sign conversion warning 2008-09-18 11:27:55 +00:00
h_mgr.h fixes to stack trace code under x64 (from work): 2008-09-27 10:05:11 +00:00
handle.h fixes and improvements 2007-12-22 18:15:52 +00:00