0ad/source
2011-02-16 22:40:15 +00:00
..
collada Support prop_ prefix in Collada files, as well as prop- 2010-11-15 02:18:49 +00:00
graphics Flip iteration order in LOS texture blur to improve performance 2011-02-06 11:39:06 +00:00
gui # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
lib # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
maths Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Fix CStr numeric constructors on 32-bit platforms. 2011-02-16 21:14:08 +00:00
pch remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting 2010-11-06 19:11:40 +00:00
ps Fix CStr numeric constructors on 32-bit platforms. 2011-02-16 21:14:08 +00:00
renderer Remove some unused bits from CRenderer 2011-02-16 22:40:15 +00:00
scripting Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00
scriptinterface # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 Fix #591 (Disable sounds for units in FoW/SoD), based on patch from Bogi 2011-02-11 23:02:19 +00:00
sound Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
tools Fixed #582 (add camera reset command in Atlas), based on patch from stilz 2011-02-11 23:56:55 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00