0ad/source/ps/GameSetup
leper 53ea269af0 Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
This way we do not have two error messages when starting Atlas, but the
dynamic Atlas lib is not available.
Patch by Gallaecio. Fixes #1540.

This was SVN commit r15301.
2014-06-05 17:07:04 +00:00
..
tests Fix test 2011-05-07 00:14:17 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
CmdLineArgs.h Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Config.cpp Slightly better options menu. 2014-02-20 22:45:43 +00:00
Config.h Fix water rendering (transparent objects now appear correctly when underwater/in reflections) 2013-12-30 15:52:42 +00:00
GameSetup.cpp code style cleanup 2014-06-02 15:48:37 +00:00
GameSetup.h Internationalization of the C++ side 2014-04-20 20:03:57 +00:00
HWDetect.cpp Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Fix MSVC warning. Refs #1838. 2013-02-21 19:59:39 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00