0ad/binaries/data/mods/official
2005-09-14 22:47:51 +00:00
..
art no more changes! 2005-09-02 08:57:59 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :) 2005-09-14 22:47:51 +00:00
fonts Committing updated font with a bit of test text while experimenting with accented characters. 2005-09-03 21:00:43 +00:00
gui Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :) 2005-09-14 22:47:51 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps This was SVN commit r2713. 2005-09-13 22:58:54 +00:00
temp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00