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Acumen
58fbafbbdd
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
...
This was SVN commit r2727.
2005-09-14 22:47:51 +00:00
..
art
no more changes!
2005-09-02 08:57:59 +00:00
audio
Replaced - with _ in GUI
2005-01-01 12:06:17 +00:00
entities
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
2005-09-14 22:47:51 +00:00
fonts
Committing updated font with a bit of test text while experimenting with accented characters.
2005-09-03 21:00:43 +00:00
gui
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
2005-09-14 22:47:51 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
This was SVN commit r2713.
2005-09-13 22:58:54 +00:00
temp
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00