0ad/binaries/data/mods/official
2005-05-11 04:25:55 +00:00
..
art ah ha, found out why the elite shield was flickering - fixed 2005-05-11 04:25:55 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
fonts Itsy bitsy Editor adjustments. 2004-12-28 12:55:49 +00:00
gui Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Hmm... Am I right in thinking DTDs make backwards compatibility impossible? (hence the entirely new file) 2005-05-11 03:02:24 +00:00
temp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00