0ad/binaries/data/mods/official
Acumen 6c67e84ecd * Added player colour to player name, using Matei's new getColour() function.
* Used the actual player names instead of sharing the profile name
(though the default names are a bit lengthy and extend off the UI; need
to figure out how to change those during game setup using each player's
profile name).

* Fixed health/stamina bug.

* Added an onMouseEnter() event for tabs at Matei's suggestion (so the
tabs will open simply by getting the cursor in proximity, instead of
needing two clicks).

This was SVN commit r3592.
2006-03-04 00:20:09 +00:00
..
art GUI Updates: 2006-03-03 00:02:01 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities * Removed portrait background from the large status portrait (by changing default sprites for all entities). 2006-03-03 19:05:01 +00:00
fonts Initial layout of F1 unit manual. 2006-01-08 13:39:05 +00:00
gui * Added player colour to player name, using Matei's new getColour() function. 2006-03-04 00:20:09 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Vercingetorix, our first Celtic hero (minus his horse) 2006-02-21 10:56:02 +00:00
shaders - Terrain self-shadows (only noticeable with a low angle of sun) 2006-02-13 14:18:20 +00:00
temp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00