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olsner 7bcc12373b - Created JSMap
- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)

This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
binaries Changed the global test texture... toned down the shadows and increased the rez 2005-02-18 19:25:36 +00:00
build Deleted redundant required-libraries.txt 2005-02-09 23:36:05 +00:00
source - Created JSMap 2005-02-21 17:13:31 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00