forked from 0ad/0ad
Ykkrosh
92b9c07f95
Greek basket texture # New Greek vases # housekeeping documentation fix: trailing / in directory names is mandatory # Atlas: Sky texture selection; save with maps Atlas code tidying: Slightly nicer syntax for defining command handlers, and some explanation of how it works Automated build. This was SVN commit r4008.
49 lines
1.1 KiB
XML
49 lines
1.1 KiB
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Tech>
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<ID>
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<Generic>Improved Architecture</Generic>
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<Specific>Willow Reeds</Specific>
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<Icon>sheet_tech_shared</Icon>
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<Icon_Cell>13</Icon_Cell>
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<Classes>Buff</Classes>
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<Rollover></Rollover>
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<History></History>
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</ID>
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<Req>
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<Time>120</Time>
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<Resource>
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<Food>50</Food>
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<Wood>80</Wood>
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<Stone>90</Stone>
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<Ore>10</Ore>
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</Resource>
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<Entity>Melee</Entity>
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<Entity>Ranged</Entity>
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<!--<Tech>example</Tech>-->
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</Req>
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<Effect>
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<Target>Melee</Target>
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<Target>Ranged</Target>
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<!--<Pair>example</Pair>-->
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<Modifier>
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<Attribute>traits.health.max</Attribute>
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<Value>2</Value>
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</Modifier>
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<Script File="scripts/tech_functions.js" />
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<Function Name="techExample" />
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</Effect>
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</Tech>
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