0ad/binaries/data/mods/official
Acumen 8315bcce96 * Fixed invalid name bug that slipped in when I did a blind commit. (Minimap buttons aren't positioned right, but at least I've got some of them up.)
* Split command backs into outer ring and inner bubble (so nested
add_color can be used to illuminate only the interior).
* Used nested add_color (when you have a new toy, you have to play with
it) to make only the icon of a tab illuminate, which looks a lot better.
* Removed garrison sprite definition, since that cell sheet is not long
for this world.

This was SVN commit r3662.
2006-03-18 06:58:16 +00:00
..
art * Fixed invalid name bug that slipped in when I did a blind commit. (Minimap buttons aren't positioned right, but at least I've got some of them up.) 2006-03-18 06:58:16 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities * Removed portrait background from the large status portrait (by changing default sprites for all entities). 2006-03-03 19:05:01 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
gui * Fixed invalid name bug that slipped in when I did a blind commit. (Minimap buttons aren't positioned right, but at least I've got some of them up.) 2006-03-18 06:58:16 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps This was SVN commit r3637. 2006-03-15 09:10:02 +00:00
shaders - Terrain self-shadows (only noticeable with a low angle of sun) 2006-02-13 14:18:20 +00:00
temp This was SVN commit r3661. 2006-03-18 05:49:56 +00:00