0ad/source/tools/atlas/GameInterface
Ykkrosh 67a94572ec # Add new texture loading system with automatic compression.
Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.

This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
..
Handlers # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
ActorViewer.cpp Rename CTextureManager and CTextureEntry since they are only for terrain textures 2010-09-04 21:26:52 +00:00
ActorViewer.h # Fix the actor viewer in Atlas. 2010-04-03 11:07:42 +00:00
Brushes.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Brushes.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CommandProc.cpp C++0x compatibility (fix narrowing conversions in initialisers; avoid ambiguity with std::next) 2010-07-11 22:40:17 +00:00
CommandProc.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
DeltaArray.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
GameLoop.cpp # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
GameLoop.h # Support '[', ']' keys for camera rotation in scenario editor 2010-04-17 11:28:54 +00:00
InputProcessor.cpp # Support '[', ']' keys for camera rotation in scenario editor 2010-04-17 11:28:54 +00:00
InputProcessor.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessagePasser.h Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
MessagePasserImpl.cpp more string drudgery 2009-11-06 10:59:10 +00:00
MessagePasserImpl.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Messages.h # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
MessagesSetup.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Misc.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Register.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
Shareable.h Compile with -Wundef to detect stupid macro typos like "GCC_VER" 2010-07-14 15:54:39 +00:00
SharedMemory.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SharedTypes.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SimState.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
SimState.h # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
View.cpp # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
View.h # Hotloading of actor XML files. 2010-06-03 01:29:43 +00:00