0ad/source/gui/GUIutil.cpp
Gee da6d6c60a9 Updates making CGUI a singleton
This was SVN commit r38.
2003-11-06 11:54:46 +00:00

29 lines
704 B
C++
Executable File

/*
GUI utilities
by Gustav Larsson
gee@pyro.nu
*/
//#include "stdafx.h"
#include "GUI.h"
using namespace std;
//--------------------------------------------------------
// Utilities implementation
//--------------------------------------------------------
CGUIObject * CInternalCGUIAccessorBase::GetObjectPointer(CGUI &GUIinstance, const CStr &Object)
{
// if (!GUIinstance.ObjectExists(Object))
// return NULL;
return GUIinstance.m_pAllObjects.find(Object)->second;
}
const CGUIObject * CInternalCGUIAccessorBase::GetObjectPointer(const CGUI &GUIinstance, const CStr &Object)
{
// if (!GUIinstance.ObjectExists(Object))
// return NULL;
return GUIinstance.m_pAllObjects.find(Object)->second;
}