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0ad/binaries/data/mods/official/entities/template_entity_full.xml

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Parent="template_entity">
<Traits>
<!-- Temporary creation properties until cost/time for each unit is locked down. -->
<Creation>
<Time>5</Time>
<Resource>
<Food>0</Food>
<Wood>0</Wood>
<Stone>0</Stone>
<Metal>0</Metal>
</Resource>
</Creation>
</Traits>
<Script File="scripts/entity_functions.js" />
<Event On="Generic" Function="entityEventGeneric" />
<Event On="TargetExhausted" Function="entityEventTargetExhausted" />
<Event On="TargetChanged" Function="entityEventTargetChanged" />
<Event On="Notification" Function="entityEventNotification" />
<Event On="Formation" Function="entityEventFormation" />
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<Event On="Idle" Function="entityEventIdle" />
<Event On="Death" Function="entityDestroyed" />
<Event On="Initialize" Function="entityInit" />
</Entity>