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forked from 0ad/0ad

Greek building stuffs.

This was SVN commit r11480.
This commit is contained in:
Michael D. Hafer 2012-04-11 00:19:01 +00:00
parent 368dda421a
commit 056962b5c5
32 changed files with 672 additions and 6 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<BuildTime>220</BuildTime>
<Resources>
<wood>150</wood>
<stone>150</stone>
</Resources>
</Cost>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Stratēgeîon</SpecificName>
<History>The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi".</History>
</Identity>
<TrainingQueue>
<Entities datatype="tokens">
units/athen_infantry_spearman_b
units/athen_infantry_javelinist_b
units/athen_infantry_slinger_b
units/athen_cavalry_swordsman_b
units/athen_cavalry_javelinist_b
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/athenians/barracks.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_civil_centre">
<Cost>
<BuildTime>330</BuildTime>
</Cost>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Agorā́</SpecificName>
<History>The most important place in most Classical Greek poleis, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests.</History>
</Identity>
<TrainingQueue>
<Entities datatype="tokens">
units/athen_infantry_spearman_b
units/athen_infantry_javelinist_b
units/athen_cavalry_javelinist_b
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/athenians/civic_centre_new.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_resource_corral">
<Cost>
<BuildTime>11</BuildTime>
</Cost>
<Footprint>
<Square width="17.0" depth="17.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>110</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Épaulos</SpecificName>
<History>A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food.</History>
</Identity>
<Obstruction>
<Static width="14.0" depth="14.0"/>
</Obstruction>
<TrainingQueue>
<Entities datatype="tokens">
gaia/fauna_goat
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/athenians/corral.xml</Actor>
<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_defense_tower">
<Cost>
<BuildTime>132</BuildTime>
</Cost>
<Footprint>
<Square width="10.0" depth="10.5"/>
<Height>15.0</Height>
</Footprint>
<Health>
<Max>1320</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Pyrgíon</SpecificName>
<History>Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.</History>
</Identity>
<Obstruction>
<Static width="7.0" depth="8.0"/>
</Obstruction>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.6</BarHeight>
<HeightOffset>22.0</HeightOffset>
</StatusBars>
<VisualActor>
<Actor>structures/athenians/scout_tower.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Cost>
<BuildTime>275</BuildTime>
</Cost>
<Health>
<Max>2750</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Limḗn</SpecificName>
<History>Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population.</History>
</Identity>
<TrainingQueue>
<Entities datatype="tokens">
units/athen_ship_bireme
units/athen_ship_trireme
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/athenians/dock.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_farmstead">
<Cost>
<BuildTime>99</BuildTime>
</Cost>
<Footprint>
<Square width="20.0" depth="18.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>990</Max>
</Health>
<Identity>
<Civ>then</Civ>
<SpecificName>Sītobólion</SpecificName>
<History>Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege.</History>
</Identity>
<Obstruction>
<Static width="18.0" depth="16.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/farmstead_new.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_resource_field">
<Cost>
<BuildTime>33</BuildTime>
</Cost>
<Health>
<Max>132</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Agrós</SpecificName>
<History>A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead.</History>
</Identity>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_fortress">
<Cost>
<BuildTime>462</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="28.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>4620</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Epiteíchisma</SpecificName>
<Tooltip>Build siege engines. Garrison up to 15 soldiers inside for stout defense.</Tooltip>
<History>The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences. Fortresses (also called a "phrourion") were also built to guard passes and atop hills in order to command plains and valleys below.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="26.0"/>
</Obstruction>
<TrainingQueue>
<Entities datatype="tokens">
units/athen_mechanical_siege_oxybeles
units/athen_mechanical_siege_lithobolos
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/athenians/fortress.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Cost>
<BuildTime>220</BuildTime>
<Resources>
<wood>0</wood>
<stone>200</stone>
<metal>200</metal>
</Resources>
</Cost>
<Footprint>
<Square width="30.0" depth="30.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<GenericName>Gymnasium</GenericName>
<SpecificName>Gymnásion</SpecificName>
<Tooltip>Train champion units.</Tooltip>
<History>The gymnasion was a vital place in Hellenistic polises, where physical exercises were performed and social contacts established.</History>
<Icon>structures/gymnasion.png</Icon>
</Identity>
<Obstruction>
<Static width="28.0" depth="28.0"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_gymnasium.xml</select>
<constructed>interface/complete/building/complete_gymnasium.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TrainingQueue>
<Entities datatype="tokens">
units/athen_champion_
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/athenians/gymnasion.xml</Actor>
<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_house">
<Cost>
<PopulationBonus>10</PopulationBonus>
<BuildTime>120</BuildTime>
<Resources>
<wood>150</wood>
</Resources>
</Cost>
<Health>
<Max>1200</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Oîkos</SpecificName>
<History>Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.</History>
</Identity>
<VisualActor>
<Actor>structures/athenians/house.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_market">
<Cost>
<BuildTime>165</BuildTime>
</Cost>
<Health>
<Max>1650</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Empórion</SpecificName>
<History>Most Hellenic cities were centers of trade. The Emporion is the Hellenic marketplace, where commerce and trading occur. Economic technologies may be researched here as well.</History>
</Identity>
<VisualActor>
<Actor>structures/athenians/market.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_mill">
<Cost>
<BuildTime>88</BuildTime>
</Cost>
<Health>
<Max>880</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Apothḗkē</SpecificName>
<History>Resources and building materials were kept in warehouses.</History>
</Identity>
<VisualActor>
<Actor>structures/athenians/mill.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_outpost">
<Identity>
<Civ>athen</Civ>
<SpecificName>Greek Outpost</SpecificName>
<History>*N/A*</History>
</Identity>
<VisualActor>
<Actor>structures/athenians/outpost.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Cost>
<BuildTime>220</BuildTime>
<Resources>
<food>0</food>
<wood>0</wood>
<stone>100</stone>
<metal>200</metal>
</Resources>
</Cost>
<Footprint replace="">
<Circle radius="12.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<GenericName>Council Chamber</GenericName>
<SpecificName>Prytaneîon</SpecificName>
<Tooltip>Train heroes.</Tooltip>
<History>The Prytaneion is the meeting place for the city elders to dine and to make swift decisions.</History>
<Icon>structures/tholos.png</Icon>
</Identity>
<Obstruction>
<Static width="20.0" depth="20.0"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_tholos.xml</select>
<constructed>interface/complete/building/complete_tholos.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TrainingQueue>
<Entities datatype="tokens">
units/hele_hero_themistocles
units/hele_hero_xenophon
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/athenians/prytaneion.xml</Actor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_temple">
<Cost>
<BuildTime>220</BuildTime>
</Cost>
<Footprint>
<Square width="19.0" depth="31.5"/>
<Height>12.0</Height>
</Footprint>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Neṓs</SpecificName>
<History>The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.</History>
</Identity>
<Obstruction>
<Static width="17.5" depth="30.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/temple.xml</Actor>
<FoundationActor>props/special/eyecandy/greek_temple_unfinished.xml</FoundationActor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Cost>
<BuildTime>550</BuildTime>
<Resources>
<wood>200</wood>
<stone>500</stone>
</Resources>
</Cost>
<Footprint replace="">
<Circle radius="26.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>5500</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<GenericName>Greek Theater</GenericName>
<SpecificName>Théātron</SpecificName>
<Tooltip>Take advantage of the Hellenisation civ bonus. (Currently a useless structure)</Tooltip>
<History>Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture.</History>
<Icon>structures/theatron.png</Icon>
</Identity>
<Obstruction>
<Static width="52.0" depth="52.0"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_theater.xml</select>
<constructed>interface/complete/building/complete_theatre.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<VisualActor>
<Actor>structures/athenians/theatron.xml</Actor>
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
</VisualActor>
</Entity>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>hele</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_medium.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_gate">
<Cost>
<BuildTime>33</BuildTime>
</Cost>
<Footprint>
<Square width="39.0" depth="8.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Pýlai</SpecificName>
<History>(Insert history)</History>
</Identity>
<Obstruction>
<Static width="38.0" depth="6.5"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/wall_gate.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="38.5" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="37.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/wall_long.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>2210</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/wall_medium.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>2210</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/wall_medium.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="14.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="13.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/wall_short.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_tower">
<Cost>
<BuildTime>27</BuildTime>
</Cost>
<Footprint>
<Square width="9.0" depth="9.0"/>
<Height>15.0</Height>
</Footprint>
<Health>
<Max>4400</Max>
</Health>
<Identity>
<Civ>athen</Civ>
<SpecificName>Pýrgos</SpecificName>
<History>Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.</History>
</Identity>
<Obstruction>
<Static width="7.5" depth="7.5"/>
</Obstruction>
<VisualActor>
<Actor>structures/athenians/wall_tower.xml</Actor>
</VisualActor>
</Entity>

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@ -19,6 +19,6 @@
<Static width="24.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_med.xml</Actor>
<Actor>structures/hellenes/wall_long.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="14.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>mace</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="13.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_short.xml</Actor>
</VisualActor>
</Entity>

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@ -19,6 +19,6 @@
<Static width="7.0" depth="7.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_turret.xml</Actor>
<Actor>structures/hellenes/wall_tower.xml</Actor>
</VisualActor>
</Entity>

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@ -21,8 +21,7 @@
</Obstruction>
<TrainingQueue>
<Entities datatype="tokens">
units/hele_mechanical_siege_oxybeles
units/hele_mechanical_siege_lithobolos
units/spart_mechanical_siege_ram
</Entities>
</TrainingQueue>
<VisualActor>

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@ -19,6 +19,6 @@
<Static width="23.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_med.xml</Actor>
<Actor>structures/hellenes/wall_medium.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="25.0" depth="6.5"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>2210</Max>
</Health>
<Identity>
<Civ>spart</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_medium.xml</Actor>
</VisualActor>
</Entity>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall">
<Cost>
<BuildTime>22</BuildTime>
</Cost>
<Footprint>
<Square width="14.0" depth="7.0"/>
<Height>9.0</Height>
</Footprint>
<Health>
<Max>3300</Max>
</Health>
<Identity>
<Civ>spart</Civ>
<SpecificName>Teîkhos</SpecificName>
<History>All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.</History>
</Identity>
<Obstruction>
<Static width="13.0" depth="6.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_short.xml</Actor>
</VisualActor>
</Entity>

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@ -19,6 +19,6 @@
<Static width="7.0" depth="7.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/hellenes/wall_turret.xml</Actor>
<Actor>structures/hellenes/wall_tower.xml</Actor>
</VisualActor>
</Entity>