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forked from 0ad/0ad

Misc stuff.

This was SVN commit r8746.
This commit is contained in:
Michael D. Hafer 2010-11-29 22:00:57 +00:00
parent f17d318359
commit 103aacd035
8 changed files with 97 additions and 22 deletions

View File

@ -31,4 +31,7 @@
<Health>
<Max>2000</Max>
</Health>
<GarrisonHolder>
<Max>10</Max>
</GarrisonHolder>
</Entity>

View File

@ -4,7 +4,20 @@
<group>
<variant frequency="100" name="Base">
<mesh>props/wrld_handcart.pmd</mesh>
<texture>props/wrld_cart.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="wood a">
<texture>props/wood_a.png</texture>
</variant>
<variant frequency="1" name="wood b">
<texture>props/wood_b.png</texture>
</variant>
<variant frequency="1" name="wood c">
<texture>props/wood_c.png</texture>
</variant>
<variant frequency="1" name="wood d">
<texture>props/wood_d.png</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_handcart_broken.pmd</mesh>
<props/>
<texture>props/wrld_wood_2.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="wood b">
<texture>props/wood_b.png</texture>
</variant>
<variant frequency="1" name="wood d">
<texture>props/wood_d.png</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_table_long.pmd</mesh>
<props/>
<texture>props/wrld_wood_9.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="wood a">
<texture>props/wood_a.png</texture>
</variant>
<variant frequency="1" name="wood b">
<texture>props/wood_b.png</texture>
</variant>
<variant frequency="1" name="wood c">
<texture>props/wood_c.png</texture>
</variant>
<variant frequency="1" name="wood d">
<texture>props/wood_d.png</texture>
</variant>
<variant frequency="1" name="wood e">
<texture>props/wood_e.png</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_table_short.pmd</mesh>
<props/>
<texture>props/wrld_wood_2.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="wood a">
<texture>props/wood_a.png</texture>
</variant>
<variant frequency="1" name="wood b">
<texture>props/wood_b.png</texture>
</variant>
<variant frequency="1" name="wood c">
<texture>props/wood_c.png</texture>
</variant>
<variant frequency="1" name="wood d">
<texture>props/wood_d.png</texture>
</variant>
<variant frequency="1" name="wood e">
<texture>props/wood_e.png</texture>
</variant>
</group>
</actor>

View File

@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="vase a">
<mesh>props/wrld_vase_a.pmd</mesh>
</variant>
<variant frequency="1" name="vase b">
<mesh>props/wrld_vase_b.pmd</mesh>
</variant>
<variant frequency="1" name="vase c">
<mesh>props/wrld_vase_c.pmd</mesh>
</variant>
<variant frequency="1" name="vase d">
<mesh>props/wrld_vase_d.pmd</mesh>
</variant>
<variant frequency="1" name="vase e">
<mesh>props/wrld_vase_e.pmd</mesh>
</variant>
<variant frequency="1" name="vase f">
<mesh>props/wrld_vase_f.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/vase_iberians.png</texture>
</variant>
</group>
</actor>

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