diff --git a/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml b/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml
index 951908cbbc..9059c806bb 100644
--- a/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml
+++ b/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml
@@ -4,6 +4,9 @@
12.0
+
+ 30
+
rome
Temple of Mars
diff --git a/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml b/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
index dbe76160b3..6ce7f521e4 100644
--- a/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
+++ b/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
@@ -26,7 +26,7 @@
12.0
- 15
+ 20
0.1
Support Infantry Cavalry
3
@@ -37,7 +37,7 @@
Temple
- Train healers. Garrison up to 15 units to heal them at a quick rate.
+ Train healers. Garrison up to 20 units to heal them at a quick rate.
Town
structures/temple.png