diff --git a/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml b/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml index 951908cbbc..9059c806bb 100644 --- a/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml +++ b/binaries/data/mods/public/simulation/templates/structures/rome_temple_mars.xml @@ -4,6 +4,9 @@ 12.0 + + 30 + rome Temple of Mars diff --git a/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml b/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml index dbe76160b3..6ce7f521e4 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml @@ -26,7 +26,7 @@ 12.0 - 15 + 20 0.1 Support Infantry Cavalry 3 @@ -37,7 +37,7 @@ Temple - Train healers. Garrison up to 15 units to heal them at a quick rate. + Train healers. Garrison up to 20 units to heal them at a quick rate. Town structures/temple.png