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forked from 0ad/0ad

Differentiate movement speeds of ranged cavalry

Ranged cavalry goes from a base 0.89 walkspeed multiplier to:
- 0.8 for crossbowmen
- 0.85 for archers
- 0.9 for javelineers

The intention is to nerf archers slightly.

Patch By: Nescio
Accepted By: ValihrAnt, chrstgtr
Differential Revision: https://code.wildfiregames.com/D3758
This was SVN commit r25464.
This commit is contained in:
wraitii 2021-05-19 08:21:05 +00:00
parent 5d1d2d27d7
commit 1619be9902
10 changed files with 15 additions and 9 deletions

View File

@ -10,7 +10,4 @@
special/formations/skirmish
</Formations>
</Identity>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -34,4 +34,7 @@
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged>
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.85</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -39,4 +39,7 @@
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged>
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.8</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -34,4 +34,7 @@
<attack_impact_ranged>attack/impact/javelin_impact.xml</attack_impact_ranged>
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.9</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -41,6 +41,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
<WalkSpeed op="mul">0.85</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -41,6 +41,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
<WalkSpeed op="mul">0.8</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -41,6 +41,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
<WalkSpeed op="mul">0.9</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -41,6 +41,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
<WalkSpeed op="mul">0.85</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -41,6 +41,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
<WalkSpeed op="mul">0.8</WalkSpeed>
</UnitMotion>
</Entity>

View File

@ -41,6 +41,6 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed op="mul">0.89</WalkSpeed>
<WalkSpeed op="mul">0.9</WalkSpeed>
</UnitMotion>
</Entity>