Split graphics options in two tabs
To allow incorporating more options, this splits the graphics settings into two tabs, one containing general options (such as silhouettes/windowed), and one with more advanced settings. Accepted by: asterix Differential Revision: https://code.wildfiregames.com/D3985 This was SVN commit r25581.
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@ -88,7 +88,7 @@
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]
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},
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{
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"label": "Graphics",
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"label": "Graphics (general)",
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"tooltip": "Set the balance between performance and visual appearance.",
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"options":
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[
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@ -98,6 +98,65 @@
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"tooltip": "Start 0 A.D. in a window.",
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"config": "windowed"
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},
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{
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"type": "boolean",
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"label": "Fog",
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"tooltip": "Enable fog.",
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"config": "fog"
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},
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{
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"type": "boolean",
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"label": "Post-processing",
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"tooltip": "Use screen-space post-processing filters (HDR, Bloom, DOF, etc).",
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"config": "postproc"
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},
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{
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"type": "boolean",
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"label": "Shadows",
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"tooltip": "Enable shadows.",
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"config": "shadows"
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},
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{
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"type": "boolean",
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"label": "Unit silhouettes",
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"tooltip": "Show outlines of units behind structures.",
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"config": "silhouettes"
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},
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{
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"type": "boolean",
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"label": "Particles",
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"tooltip": "Enable particles.",
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"config": "particles"
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},
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{
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"type": "boolean",
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"label": "VSync",
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"tooltip": "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART",
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"config": "vsync"
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},
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{
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"type": "slider",
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"label": "FPS throttling in menus",
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"tooltip": "To save CPU workload, throttle render frequency in all menus. Set to maximum to disable throttling.",
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"config": "adaptivefps.menu",
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"min": 20,
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"max": 100
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},
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{
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"type": "slider",
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"label": "FPS throttling in games",
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"tooltip": "To save CPU workload, throttle render frequency in running games. Set to maximum to disable throttling.",
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"config": "adaptivefps.session",
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"min": 20,
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"max": 100
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}
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]
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},
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{
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"label": "Graphics (advanced)",
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"tooltip": "More specific rendering settings.",
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"options":
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[
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{
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"type": "boolean",
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"label": "Prefer GLSL",
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@ -198,18 +257,6 @@
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"dependencies": ["shadows"],
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"config": "shadowpcf"
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},
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{
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"type": "boolean",
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"label": "Unit silhouettes",
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"tooltip": "Show outlines of units behind structures.",
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"config": "silhouettes"
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},
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{
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"type": "boolean",
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"label": "Particles",
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"tooltip": "Enable particles.",
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"config": "particles"
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},
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{
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"type": "boolean",
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"label": "Water effects",
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@ -243,34 +290,6 @@
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"tooltip": "Use actual water depth in rendering calculations.",
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"dependencies": ["watereffects", "waterrefraction"],
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"config": "waterrealdepth"
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},
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{
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"type": "boolean",
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"label": "Smooth vision",
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"tooltip": "Lift darkness and fog of war smoothly.",
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"config": "smoothlos"
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},
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{
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"type": "boolean",
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"label": "VSync",
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"tooltip": "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART",
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"config": "vsync"
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},
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{
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"type": "slider",
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"label": "FPS throttling in menus",
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"tooltip": "To save CPU workload, throttle render frequency in all menus. Set to maximum to disable throttling.",
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"config": "adaptivefps.menu",
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"min": 20,
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"max": 100
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},
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{
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"type": "slider",
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"label": "FPS throttling in games",
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"tooltip": "To save CPU workload, throttle render frequency in running games. Set to maximum to disable throttling.",
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"config": "adaptivefps.session",
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"min": 20,
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"max": 100
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}
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]
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},
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