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forked from 0ad/0ad

Hopefully removing the deleted files

This was SVN commit r1589.
This commit is contained in:
Wijitmaker 2004-12-28 18:14:01 +00:00
parent 94f89e130b
commit 58909b727a
56 changed files with 1 additions and 628 deletions

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Santa Hat</Name>
<ModelName>art/meshes/props/h_santa.pmd</ModelName>
<TextureName>art/textures/skins/skeletal/santa.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
</Object>

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@ -1,17 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Santa Head</Name>
<ModelName>art/meshes/props/m_h_beard.pmd</ModelName>
<TextureName>art/textures/skins/props/santa_head.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="helmet" model="Santa Hat"> </Prop>
</Props>
</Object>

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@ -1,14 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Snowman</Name>
<ModelName>art/meshes/gaia/wrld_sp_snowman.pmd</ModelName>
<TextureName>art/textures/skins/props/snowman.dds</TextureName>
<Properties
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castshadows="1"
></Properties>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>1x1 Construct</Name>
<ModelName>art/meshes/structural/wrld_scaf_1x1.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>1x1 Construct Tall</Name>
<ModelName>art/meshes/structural/wrld_scaf_1x1_t.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>2x2 Construct</Name>
<ModelName>art/meshes/structural/wrld_scaf_2x2.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>3x3 Construct</Name>
<ModelName>art/meshes/structural/wrld_scaf_3x3.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>3x3 Construct Tall</Name>
<ModelName>art/meshes/structural/wrld_scaf_3x3_t.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>4x4 Construct</Name>
<ModelName>art/meshes/structural/wrld_scaf_4x4.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>4x4 Construct Tall</Name>
<ModelName>art/meshes/structural/wrld_scaf_4x4_t.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>5x5 Construct</Name>
<ModelName>art/meshes/structural/wrld_scaf_5x5.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>5x5 Construct Tall</Name>
<ModelName>art/meshes/structural/wrld_scaf_5x5_t.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_scaf.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Foundation 1x1</Name>
<ModelName>art/meshes/structural/wrld_bld_f1x1.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_wood.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Foundation 2x2</Name>
<ModelName>art/meshes/structural/wrld_bld_f2x2.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_wood.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Foundation 3x3</Name>
<ModelName>art/meshes/structural/wrld_bld_f3x3.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_wood.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Foundation 4x4</Name>
<ModelName>art/meshes/structural/wrld_bld_f4x4.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_wood.dds</TextureName>
</Object>

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Foundation 5x5</Name>
<ModelName>art/meshes/structural/wrld_bld_f5x5.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_wood.dds</TextureName>
</Object>

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@ -1,29 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Roman House 3</Name>
<ModelName>art/meshes/structural/rome_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/rome_struct_1.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="cypress_row" model="Cypress Row A"> </Prop>
<Prop attachpoint="door_right" model="Roman Door 1"> </Prop>
<Prop attachpoint="cypress_potted1" model="Cypress Potted A"> </Prop>
<Prop attachpoint="cypress_potted02" model="Cypress Potted B"> </Prop>
<Prop attachpoint="cypress_potted03" model="Cypress Potted A"> </Prop>
<Prop attachpoint="r_ho3_vines" model="Roman House 3 Vines"> </Prop>
<Prop attachpoint="door_top" model="Roman Door 1"> </Prop>
<Prop attachpoint="grass01" model="Grass6"> </Prop>
<Prop attachpoint="grass02" model="Grass12"> </Prop>
<Prop attachpoint="grass03" model="Bush Highlands3"> </Prop>
<Prop attachpoint="grass04" model="Bush Highlands1"> </Prop>
<Prop attachpoint="shield1" model="Shield Roman Small 11"> </Prop>
<Prop attachpoint="shield2" model="Shield Roman Small 8"> </Prop>
</Props>
</Object>

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@ -1,30 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Rome House 1</Name>
<ModelName>art/meshes/structural/rome_ho_1.pmd</ModelName>
<TextureName>art/textures/skins/structural/rome_struct_1.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="windowright1" model="Roman Window 1"> </Prop>
<Prop attachpoint="windowright02" model="Roman Window 1"> </Prop>
<Prop attachpoint="windowright03" model="Roman Window 1"> </Prop>
<Prop attachpoint="pot1" model="Basket Rome B"> </Prop>
<Prop attachpoint="pot2" model="Basket Rome C"> </Prop>
<Prop attachpoint="shield" model="Shield Roman Small 1"> </Prop>
<Prop attachpoint="shield2" model="Shield Roman Small 1"> </Prop>
<Prop attachpoint="vase1" model="Vase Rome A"> </Prop>
<Prop attachpoint="barrel" model="Barrel A"> </Prop>
<Prop attachpoint="waterbin" model="Waterbin A"> </Prop>
<Prop attachpoint="windowleft3" model="Roman Window 1"> </Prop>
<Prop attachpoint="windowleft2" model="Roman Window 1"> </Prop>
<Prop attachpoint="windowleft1" model="Roman Window 1"> </Prop>
<Prop attachpoint="wood_lumber_small" model="Wood Small 1 A"> </Prop>
</Props>
</Object>

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@ -1,22 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Settlement Hellenes A</Name>
<ModelName>art/meshes/structural/wrld_settlement_he_a.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_settlements.dds</TextureName>
<Props>
<Prop attachpoint="grasscrab1" model="Plant Small5"> </Prop>
<Prop attachpoint="grassdry1" model="Grass Bush Dry1"> </Prop>
<Prop attachpoint="grasscrab2" model="Plant Large3"> </Prop>
<Prop attachpoint="grass_sprite01" model="Grass1"> </Prop>
<Prop attachpoint="grass_sprite02" model="Grass3"> </Prop>
<Prop attachpoint="grass_sprite04" model="Grass5"> </Prop>
<Prop attachpoint="grass_sprite06" model="Grass7"> </Prop>
<Prop attachpoint="grass_sprite07" model="Grass8"> </Prop>
<Prop attachpoint="grass_sprite08" model="Grass9"> </Prop>
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@ -1,13 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt Civilization Centre</Name>
<ModelName>art/meshes/structural/celt_cc.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt CivCentre Prop"></Prop>
</Props>
</Object>

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@ -1,13 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt Farm Centre</Name>
<ModelName>art/meshes/structural/celt_fc.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt FarmCentre Prop"></Prop>
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</Object>

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@ -1,6 +1,6 @@
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<!-- File automatically generated by ScEd -->
<Object>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt House 1</Name>
<ModelName>art/meshes/structural/celt_ho_1.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
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<Object>
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<ModelName>art/meshes/structural/celt_ho_2.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
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@ -1,13 +0,0 @@
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<Object>
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<ModelName>art/meshes/structural/celt_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
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@ -1,13 +0,0 @@
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<Object>
<Name>Celt Military Centre</Name>
<ModelName>art/meshes/structural/celt_mc.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
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@ -1,13 +0,0 @@
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<Object>
<Name>Celt Port Centre</Name>
<ModelName>art/meshes/structural/celt_pc.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
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@ -1,13 +0,0 @@
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
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<Name>Celt Scout Tower</Name>
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<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
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<Object>
<Name>Celt Temple</Name>
<ModelName>art/meshes/structural/celt_hc.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_stone_celt.dds</TextureName>
<Props>
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@ -1,13 +0,0 @@
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<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt Trade Centre</Name>
<ModelName>art/meshes/structural/celt_tc.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt TradeCentre Prop"></Prop>
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@ -1,13 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Greek House</Name>
<ModelName>art/meshes/structural/hele_ho_2.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes House2 Prop"> </Prop>
</Props>
</Object>

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@ -1,13 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Hellenes Civilisation Centre</Name>
<ModelName>art/meshes/structural/hele_cc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_2.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes Civilisation Center Prop"></Prop>
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@ -1,10 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Farm Centre</Name>
<ModelName>art/meshes/structural/hele_fc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
</Object>

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@ -1,13 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Fortress</Name>
<ModelName>art/meshes/structural/hele_ff.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Props>
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</Props>
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@ -1,13 +0,0 @@
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<Object>
<Name>Hellenes Health Centre</Name>
<ModelName>art/meshes/structural/hele_hc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_2.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes Health Center Prop"></Prop>
</Props>
</Object>

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@ -1,13 +0,0 @@
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<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes House 1</Name>
<ModelName>art/meshes/structural/hele_ho_1.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes House1 Prop"> </Prop>
</Props>
</Object>

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@ -1,13 +0,0 @@
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<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes House 2</Name>
<ModelName>art/meshes/structural/hele_ho_2.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes House2 Prop"> </Prop>
</Props>
</Object>

View File

@ -1,13 +0,0 @@
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<Object>
<Name>Hellenes House 3</Name>
<ModelName>art/meshes/structural/hele_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes House3 Prop"></Prop>
</Props>
</Object>

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@ -1,13 +0,0 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Hellenes Millitary Centre</Name>
<ModelName>art/meshes/structural/hele_mc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes Military Center Prop"></Prop>
</Props>
</Object>

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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Hellenes Port Centre</Name>
<ModelName>art/meshes/structural/hele_pc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Animations>
<Animation name="Idle" file=""> </Animation>
</Animations>
</Object>

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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Hellenes Resource Centre</Name>
<ModelName>art/meshes/structural/hele_rc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Animations>
<Animation name="Idle" file=""> </Animation>
</Animations>
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<Object>
<Name>Hellenes Tower</Name>
<ModelName>art/meshes/structural/hele_wt.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Animations>
<Animation name="Idle" file=""> </Animation>
</Animations>
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@ -1,13 +0,0 @@
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<Object>
<Name>Hellenes Trade Centre</Name>
<ModelName>art/meshes/structural/hele_tc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="Hellenes Trade Center Prop"></Prop>
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@ -1,13 +0,0 @@
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<Object>
<Name>Hellenes Wall Section</Name>
<ModelName>art/meshes/structural/hele_wc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1.dds</TextureName>
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@ -1,29 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Roman House 3</Name>
<ModelName>art/meshes/structural/rome_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/rome_struct_1.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="cypress_row" model="Cypress Row A"> </Prop>
<Prop attachpoint="door_right" model="Roman Door 1"> </Prop>
<Prop attachpoint="cypress_potted1" model="Cypress Potted A"> </Prop>
<Prop attachpoint="cypress_potted02" model="Cypress Potted B"> </Prop>
<Prop attachpoint="cypress_potted03" model="Cypress Potted A"> </Prop>
<Prop attachpoint="r_ho3_vines" model="Roman House 3 Vines"> </Prop>
<Prop attachpoint="door_top" model="Roman Door 1"> </Prop>
<Prop attachpoint="grass01" model="Grass6"> </Prop>
<Prop attachpoint="grass02" model="Grass12"> </Prop>
<Prop attachpoint="grass03" model="Bush Highlands3"> </Prop>
<Prop attachpoint="grass04" model="Bush Highlands1"> </Prop>
<Prop attachpoint="shield1" model="Shield Roman Small 11"> </Prop>
<Prop attachpoint="shield2" model="Shield Roman Small 8"> </Prop>
</Props>
</Object>

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@ -1,23 +0,0 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>St. Nicholas</Name>
<ModelName>art/meshes/skeletal/m_dress.pmd</ModelName>
<TextureName>art/textures/skins/skeletal/santa.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Animations>
<Animation name="Idle" file="art/animation/biped/dudeidle.psa" speed="100"> </Animation>
<Animation name="Walk" file="art/animation/biped/dudewalk.psa" speed="700"> </Animation>
<Animation name="Build" file="art/animation/biped/dudebuild.psa" speed="150"> </Animation>
<Animation name="Chop" file="art/animation/biped/dudechop.psa" speed="150"> </Animation>
</Animations>
<Props>
<Prop attachpoint="PropHead" model="Santa Head"> </Prop>
</Props>
</Object>