1
0
forked from 0ad/0ad

- Move Thracian skeletal textures to their own sub-folder (an on-going project for all unit textures).

- Renamed some textures to the new texture naming standards.
- Adjust unit actor refs for these textures (and improve the look of the
actors where applicable).
- A bunch of unused texture deleted.

This was SVN commit r26337.
This commit is contained in:
wowgetoffyourcellphone 2022-02-10 10:12:24 +00:00
parent 5f80cb8f78
commit 8d7aa158ef
62 changed files with 105 additions and 304 deletions

View File

@ -14,44 +14,24 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic-thracian-1a">
<variant frequency="1" name="tunic_basic_01_02">
<textures>
<texture file="skeletal/thrac_tunic_basic_1_a.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_01_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1b">
<variant frequency="1" name="tunic_basic_02_02">
<textures>
<texture file="skeletal/thrac_tunic_basic_1_b.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2a">
<variant frequency="1" name="tunic_basic_03_02">
<textures>
<texture file="skeletal/thrac_tunic_basic_2_a.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_03_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2b">
<variant frequency="1" name="tunic_basic_04_02">
<textures>
<texture file="skeletal/thrac_tunic_basic_2_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3a">
<textures>
<texture file="skeletal/thrac_tunic_basic_3_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3b">
<textures>
<texture file="skeletal/thrac_tunic_basic_3_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4a">
<textures>
<texture file="skeletal/thrac_tunic_basic_4_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4b">
<textures>
<texture file="skeletal/thrac_tunic_basic_4_b.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_04_02.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -13,44 +13,24 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic-thracian-1a">
<variant frequency="1" name="tunic_basic_01_01">
<textures>
<texture file="skeletal/thrac_tunic_basic_1_a.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1b">
<variant frequency="1" name="tunic_basic_02_01">
<textures>
<texture file="skeletal/thrac_tunic_basic_1_b.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_02_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2a">
<variant frequency="1" name="tunic_basic_03_01">
<textures>
<texture file="skeletal/thrac_tunic_basic_2_a.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_03_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2b">
<variant frequency="1" name="tunic_basic_04_01">
<textures>
<texture file="skeletal/thrac_tunic_basic_2_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3a">
<textures>
<texture file="skeletal/thrac_tunic_basic_3_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3b">
<textures>
<texture file="skeletal/thrac_tunic_basic_3_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4a">
<textures>
<texture file="skeletal/thrac_tunic_basic_4_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4b">
<textures>
<texture file="skeletal/thrac_tunic_basic_4_b.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_04_01.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -3,7 +3,7 @@
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<mesh>skeletal/new/m_armor_tunic_long.dae</mesh>
<props>
<prop actor="props/units/helmets/hele_thracian_cap_leather.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/new/head_thrace.xml" attachpoint="head"/>
@ -15,64 +15,14 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic-thracian-1d">
<variant frequency="1" name="tunic_elite_01_01">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_d.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_elite_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1e">
<variant frequency="1" name="tunic_elite_01_02">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_f.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2d">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2e">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_f.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3d">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3e">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_f.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4d">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4e">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_f.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_elite_01_02.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -12,7 +12,7 @@
<prop actor="props/units/capes/cape_long_black.xml" attachpoint="root"/>
</props>
<textures>
<texture file="skeletal/thrac_tunic_black_1_a.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_black_01_01.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -28,13 +28,6 @@
</variant>
</group>
<group>
<variant name="thra-tunic-blackcloak-a">
<mesh>skeletal/new/m_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/thrac_tunic_black_1_a.png" name="baseTex"/>
<texture file="skeletal/no_spec.png" name="specTex"/>
</textures>
</variant>
<variant name="illy-linothorax-01-a">
<textures>
<texture file="skeletal/illy_linothorax_01_a.png" name="baseTex"/>

View File

@ -13,64 +13,29 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic-thracian-1d">
<variant frequency="1" name="tunic_advanced_01_03">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_d.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1e">
<variant frequency="1" name="tunic_advanced_02_02">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_e.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_02_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1f">
<variant frequency="1" name="tunic_advanced_04_03">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_f.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_04_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2d">
<variant frequency="1" name="tunic_advanced_03_01">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_d.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_03_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2e">
<variant frequency="1" name="tunic_advanced_04_02">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_f.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3d">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3e">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_f.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4d">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4e">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_f.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_04_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-c">

View File

@ -8,11 +8,31 @@
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_straw_01.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/spear_lance_cavalry.xml" attachpoint="weapon_R"/>
<prop actor="props/units/capes/rider/cape_med_player.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="armor-mace_bronzeshield_2">
<textures>
<texture file="skeletal/mace_bronzeshield_2.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="armor-mace_bronzeshield_pikeman_a">
<textures>
<texture file="skeletal/mace_bronzeshield_pikeman_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="armor-mace_linothorax_1_a">
<textures>
<texture file="skeletal/mace_linothorax_1_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="armor-mace_linothorax_1_g">
<textures>
<texture file="skeletal/mace_linothorax_1_g.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant file="biped/rider/cavalry/base_spearman_relax_reverse_02.xml" name="Spearman-Relax-Reverse-02" frequency="1"/>

View File

@ -8,9 +8,24 @@
<prop actor="props/units/helmets/hele_kausia_cap.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
<prop actor="props/units/weapons/spear_lance_cavalry.xml" attachpoint="weapon_R"/>
<prop actor="props/units/capes/rider/cape_med_player.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="hele_tunic_hellenistic_basic_1_b">
<textures>
<texture file="skeletal/hele_tunic.dds" name="baseTex"/>
<texture file="skeletal/hele_tunic_hellenistic_basic_1_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele_tunic_hellenistic_basic_1_c">
<textures>
<texture file="skeletal/hele_tunic_hellenistic_basic_1_c.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="hele_tunic_hellenistic_basic_2_a">
<textures>
<texture file="skeletal/hele_tunic_hellenistic_basic_2_a.png" name="baseTex"/>
</textures>
</variant>
</group>

View File

@ -7,6 +7,7 @@
<props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/weapons/spear_lance_cavalry.xml" attachpoint="weapon_R"/>
<prop actor="props/units/capes/rider/cape_med_player.xml" attachpoint="root"/>
</props>
</variant>
</group>
@ -37,11 +38,21 @@
</variant>
</group>
<group>
<variant frequency="1" name="Helmet Boeotian Bronze-01">
<variant frequency="2" name="hele_boeotian_b2">
<props>
<prop actor="props/units/helmets/hele_boeotian_b2.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="hele_boeotian_a_plume">
<props>
<prop actor="props/units/helmets/hele_boeotian_a_plume.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="hele_boeotian_b_plume">
<props>
<prop actor="props/units/helmets/hele_boeotian_b_plume.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group>
<variant frequency="2" name="mace-scale-2a">

View File

@ -15,64 +15,29 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic-thracian-1d">
<variant frequency="1" name="tunic_advanced_01_03">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_d.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_01_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1e">
<variant frequency="1" name="tunic_advanced_02_02">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_e.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1f">
<variant frequency="1" name="tunic_advanced_04_03">
<textures>
<texture file="skeletal/thrac_tunic_advanced_1_f.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_04_03.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2d">
<variant frequency="1" name="tunic_advanced_03_01">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_d.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_03_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2e">
<variant frequency="1" name="tunic_advanced_04_02">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_2_f.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3d">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3e">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_3_f.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4d">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_d.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4e">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_e.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4f">
<textures>
<texture file="skeletal/thrac_tunic_advanced_4_f.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_advanced_04_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-c">

View File

@ -13,44 +13,24 @@
</variant>
</group>
<group>
<variant frequency="1" name="tunic-thracian-1a">
<variant frequency="1" name="tunic_basic_01_01">
<textures>
<texture file="skeletal/thrac_tunic_basic_1_a.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_01_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-1b">
<variant frequency="1" name="tunic_basic_02_02">
<textures>
<texture file="skeletal/thrac_tunic_basic_1_b.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_02_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2a">
<variant frequency="1" name="tunic_basic_03_01">
<textures>
<texture file="skeletal/thrac_tunic_basic_2_a.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_03_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-2b">
<variant frequency="1" name="tunic_basic_04_02">
<textures>
<texture file="skeletal/thrac_tunic_basic_2_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3a">
<textures>
<texture file="skeletal/thrac_tunic_basic_3_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-3b">
<textures>
<texture file="skeletal/thrac_tunic_basic_3_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4a">
<textures>
<texture file="skeletal/thrac_tunic_basic_4_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-thracian-4b">
<textures>
<texture file="skeletal/thrac_tunic_basic_4_b.png" name="baseTex"/>
<texture file="skeletal/thrac/tunic_basic_04_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="tunic-illyrian-advanced-01-a">

View File

@ -62,13 +62,6 @@
</variant>
</group>
<group>
<variant name="thra-tunic-blackcloak-a">
<mesh>skeletal/new/m_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/thrac_tunic_black_1_a.png" name="baseTex"/>
<texture file="skeletal/no_spec.png" name="specTex"/>
</textures>
</variant>
<variant name="illy-linothorax-01-a">
<textures>
<texture file="skeletal/illy_linothorax_01_a.png" name="baseTex"/>

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@ -12,7 +12,7 @@
<animation file="biped/infantry/spearman/run_relax.dae" name="Run" id="run2" speed="4"/>
<animation file="biped/infantry/spearman/run_relax.dae" name="Run" id="run3" speed="4"/>
<animation event="0.5" file="biped/infantry/spearman/attack_melee_01.dae" name="Attack_melee" id="attack1" speed="30"/>
<animation event="0.5" file="biped/infantry/swordsman/attack_melee_smallshield.dae" name="Attack_melee" id="attack2" speed="100"/>
<animation event="0.5" file="biped/infantry/spearman/attack_melee_smallshield.dae" name="Attack_melee" id="attack2" speed="100"/>
<animation file="biped/infantry/promotion.dae" name="promotion" speed="80"/>
</animations>
</variant>