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forked from 0ad/0ad

New Prytaneion by Enrique.

This was SVN commit r11577.
This commit is contained in:
Michael D. Hafer 2012-04-20 02:48:27 +00:00
parent c8745ee41f
commit a99e1236be
8 changed files with 81 additions and 11 deletions

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>structural/hele_Prytaneion_tiles.dae</mesh>
<texture>props/hele_tile_c.dds</texture>
</variant>
</group>
</actor>

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@ -2,19 +2,26 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/hele_sb4.dae</mesh>
<variant frequency="1" name="prytaneion struct b">
<mesh>structural/hele_Prytaneion_structB.dae</mesh>
<props>
<prop actor="props/structures/hellenes/tholos.xml" attachpoint="props_main"/>
<prop actor="props/structures/decals/dirt_small.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/prytaneion.xml" attachpoint="root"/>
<prop actor="structures/hellenes/prytaneion_struct.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/prytaneion_tiles.xml" attachpoint="root"/>
</props>
<texture>structural/hele_struct_1.dds</texture>
<texture>structural/hele_struct_b.dds</texture>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop actor="" attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>

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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant frequency="1" name="prytaneion struct b">
<mesh>structural/hele_Prytaneion_structB.dae</mesh>
<props>
<prop actor="props/structures/hellenes/prytaneion.xml" attachpoint="root"/>
<prop actor="structures/hellenes/prytaneion_struct.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/prytaneion_tiles.xml" attachpoint="root"/>
</props>
<texture>structural/hele_struct_b.dds</texture>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop actor="" attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -6,9 +6,27 @@
<props>
<prop actor="props/structures/hellenes/prytaneion.xml" attachpoint="root"/>
<prop actor="structures/hellenes/prytaneion_struct.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/prytaneion_tiles.xml" attachpoint="root"/>
</props>
<texture>structural/hele_struct_b.dds</texture>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop actor="" attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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