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forked from 0ad/0ad

Switch default multiplayer map.

Change infantry-train sound to something a bit more appropriate.

This was SVN commit r7967.
This commit is contained in:
Ykkrosh 2010-08-15 12:22:19 +00:00
parent f8765d741e
commit cabd993966
2 changed files with 2 additions and 2 deletions

View File

@ -48,7 +48,7 @@ function init(attribs)
if (attribs.type == "offline")
g_GameAttributes.map = "Arcadia";
else
g_GameAttributes.map = "Multiplayer_demo";
g_GameAttributes.map = "Hellenised_Egypt";
initMapNameList(getGUIObjectByName("mapSelection"));

View File

@ -92,7 +92,7 @@
<gather_wood>resource/lumbering/lumbering.xml</gather_wood>
<gather_stone>resource/mining/pickaxe.xml</gather_stone>
<gather_metal>resource/mining/mining.xml</gather_metal>
<trained>interface/alarm/alarm_create_infantry.xml</trained>
<trained>actor/singlesteps/steps_gravel.xml</trained>
</SoundGroups>
</Sound>
</Entity>