From f3ab043c91f40f7e016be9318dd393ec09cd291b Mon Sep 17 00:00:00 2001 From: elexis Date: Mon, 14 Nov 2016 17:19:53 +0000 Subject: [PATCH] Rename isReplay to isNonVisualReplay becuase it is false for visual replays. This was SVN commit r18937. --- source/main.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/source/main.cpp b/source/main.cpp index 614887f226..86961a6f41 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -423,12 +423,14 @@ static void RunGameOrAtlas(int argc, const char* argv[]) return; } - const bool isReplay = args.Has("replay"); const bool isVisualReplay = args.Has("replay-visual"); - const std::string replayFile = isReplay ? args.Get("replay") : (isVisualReplay ? args.Get("replay-visual") : ""); + const bool isNonVisualReplay = args.Has("replay"); - // Ensure the replay file exists - if (isReplay || isVisualReplay) + const CStr replayFile = + isVisualReplay ? args.Get("replay-visual") : + isNonVisualReplay ? args.Get("replay") : ""; + + if (isVisualReplay || isNonVisualReplay) { if (!FileExists(OsPath(replayFile))) { @@ -453,8 +455,7 @@ static void RunGameOrAtlas(int argc, const char* argv[]) return; } - // run non-visual simulation replay if requested - if (isReplay) + if (isNonVisualReplay) { if (!args.Has("mod")) {