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Commit Graph

2242 Commits

Author SHA1 Message Date
254a2df794 Console: Avoid inserting unprintable characters, e.g. when doing ctrl+c.
This was SVN commit r3640.
2006-03-15 19:19:03 +00:00
26dc8cc4c8 - tex_dds: fix comment; enable warning on unsupported formats
- renderer: avoid particle-emitter memory leak warnings

This was SVN commit r3639.
2006-03-15 18:32:24 +00:00
f037b13fc6 use new archive_open return value to ignore invalid zip files (and not add them to VFS)
This was SVN commit r3635.
2006-03-15 05:56:01 +00:00
3d93740456 - allocators: SingleAllocator: renamed free method to release() to avoid need for nommgr
- lib, sysdep.h: move DIR_SEP to sysdep.h
- archive, compression: minor touchups
- zip: large refactor: all accesses to little-endian structs are now
done by helper functions (fixes bug: wasn't endian swapping ECDR). also
detect unfinished zip files (for VFS mount to ignore)
- tex_dds: fix comment

This was SVN commit r3634.
2006-03-15 05:18:32 +00:00
ed38414b41 Texture converter, DevIL: ABGR DDS support.
Textures: converted ARGB to ABGR.
Misc: warning fixes, etc.

This was SVN commit r3631.
2006-03-14 21:29:19 +00:00
1d5308316e bugfixes for problems reported by philip: (thanks!)
file_cache: add warning to cache_allocator to catch incorrect usage /
bugs
vfs_optimizer.cpp: tweak miniarchive threshold (currently have config
files in there; don't want those to trigger rebuild every time)
zip: clarification
tex_dds: we now bother checking the DDPIXELFORMAT mask bits because
uncompressed DDS files may be stored in any pixel component order, but
we require RGB for efficiency.
wsdl: fix failure to update; was constantly queuing events if mouse was
out of window

This was SVN commit r3627.
2006-03-14 07:20:12 +00:00
d776024848 bugfix: was not propagating mount point flags to Mount structure created for archives. this could result in no "archivable" files being found during archive build, leading to ERR_DIR_END.
This was SVN commit r3624.
2006-03-11 03:30:36 +00:00
b605cc8a85 adts: fix brain-dead bug that was slowing down Divider_Recip
vfs_optimizer: add note on future improvements

This was SVN commit r3622.
2006-03-10 22:35:58 +00:00
201aae41d9 file: pp_set_dir fix: safely handle case where pp.path already contains data; add TFile* member to DirEnt
vfs: add VFS_MOUNT_ARCHIVABLE flag; allow archive builder to only
include files from mount points with this set.

VFSUtil: make EnumDirEnts more efficient while at it (uses PathPackage
and filename storage)

This was SVN commit r3618.
2006-03-09 21:37:23 +00:00
e0280949fd file_cache: fix: add buf/size combo to exact_buf_oracle if file_io rounded size up.
trace: split code out of vfs_optimizer (was getting too large)
vfs_mount: expose API to unmount all (needed to be able to delete
archives after building)
vfs_optimizer: safely handle empty connection/node lists;
refactored+documented
vfs_tree: eliminate 'file in root dir' warning (can happen easily
enough)

rest: fixes/minor tweaks

This was SVN commit r3610.
2006-03-07 05:44:34 +00:00
9925188b68 Whoopsie - missed some brackets in wsysdep
This was SVN commit r3609.
2006-03-06 08:16:29 +00:00
bd922cbe02 Unix cursor support, some gcc warnings, etc
This was SVN commit r3608.
2006-03-06 03:46:12 +00:00
6e15ed1e82 fix bug related to FileId use; now safer due to separate node_from_id function
This was SVN commit r3605.
2006-03-05 07:35:42 +00:00
16fe4eeda2 - adts: add TODO comments
- file_cache: add checker for allocations (catches bugs in debug mode);
fix bug that freed buffers even thought they were on extant list.
- vfs_mount: bugfix: was passing P_path to vfs_opt_notify when it should
be V_path
- vfs_optimizer: big refactor; fix bugs in TourBuilder causing some
files to be omitted from archive (thus forcing unnecessary archive
rebuild - because #files not in archive was too big)

This was SVN commit r3602.
2006-03-04 18:58:09 +00:00
c1ca8c978c Various Linux build fixes.
This was SVN commit r3601.
2006-03-04 18:41:22 +00:00
f1123fa2b9 Initialized health to 0 for entities with no health.
This was SVN commit r3593.
2006-03-04 01:15:32 +00:00
12c2a28774 - Added getColour() to Player JS interface
- Set stamina to 0 by default for units without stamina

This was SVN commit r3590.
2006-03-03 20:57:45 +00:00
ca1ac3034e fix 2 gnarly bugs:
- adts: Cache.remove_least_valuable was returning false prematurely even
though there were still some items pending eviction; that meant they
remained in cache
- file_cache: wasn't clearing exact_buf_oracle on reset. also made
make_read_only pass correct exact_buf rather than just rounding down.

This was SVN commit r3589.
2006-03-03 20:49:19 +00:00
dda6268466 - cgui: now convert EventName to lowercase in SendEventToAll
- compression: now use "fastest" compression mode and more memory unless
in FINAL build. this greatly speeds up archive generation at expense of
1.5% size increase (fine during development). done because profiling
shows ZLib accounts for 78% of CPU; practically nothing else shows up,
which shows effectiveness of compressing in parallel with reading from
disk.

- file_cache: documented; fixed several potential issues with exact_buf
when invalidating files.

This was SVN commit r3586.
2006-03-03 06:03:16 +00:00
39a9eb19cf again raised "infinite loop" warning threshold because it was still being hit, apparently. value is still plausible.
This was SVN commit r3582.
2006-03-02 07:23:30 +00:00
04b72b29b4 archive: new rule for choosing whether to compress files or not: leans heavily toward the former because that uses less memory when loading (less loss due to internal fragmentation)
everything else: bugfix: buffers added to extant list via
file_buf_retrieve (i.e. moved from cache to extant list) didn't have
their long_lived flag carried over; this caused a "not freed
immediately" warning.

This was SVN commit r3580.
2006-03-02 02:21:55 +00:00
0fd85b76db automatic archive builder now functional and enabled.
- allocators.cpp: fix: make sure all pool fields are reset in
pool_free_all; correct matrix self-test
- lib: fix self-test
- lib_error: give "informational" return codes values > 100 (allows
multiplexing with percent indicator)
- archive: add clarification to afile_enum; use vfs_load when building
archive (fixes caching problem); add support for progressive archive
creation
- file: allow pp_set_dir's path to end in slash (simplifies other code);
add file_exists
- file_cache: add stats+sanity checks to allocator; improve ExtantBufMgr
find(); add ExactBufOracle to translate padded address returned by Cache
to what was actually allocated; relax infinite-loop check; fix
file_cache_reset
- file_io: refactor callback logic so it can be used by vfs (needed for
vfs_load)
- vfs: vfs_load now supports calling back (required for archive builder)
- vfs_mount: optimize path caching in afile_cb: due to atom_fn system,
string compare can be done via pointer compare
- vfs_optimizer: support auto-build of archive (progressive); improve
should-build-archive check (WIP)
- vfs_path: add util functions (also used in screenshot code)
- vfs_tree: simplify pathname storage
- wposix: mmap bugfix
- main: call progressive archive builder; skip reload when doing so
(documented)
- JSInterface_VFS+scriptglue: add archiveBuilderCancel
- ps/Util: use new vfs_path helper function for cleverer screenshot
naming (correctly handles some being deleted)

This was SVN commit r3578.
2006-03-01 22:31:11 +00:00
943f1fca16 Fixed a couple of small bugs:
- Doubleclicking a unit only selects units of that type owned by the
same player (before, it selected all units of that type).
- Stamina no longer decays when you finish running to something and
start attacking/gathering it.
- Removed the extra frame of gather/build animation that played after
you finished gathering/building something before the idle animation
kicked in.

This was SVN commit r3568.
2006-02-26 22:37:04 +00:00
192ddf9ddf Added construction logic in startPlacing and Entity and BaseEntity, as well as the Death event.
This was SVN commit r3564.
2006-02-26 09:55:20 +00:00
78a5202e49 vfs_mount: bugfix: choose newer version of a file if present in loose dir and archive
vfs_optimizer: add enable/disable logic for trace
vfs_tree: add code to determine most recent file

This was SVN commit r3562.
2006-02-25 19:26:00 +00:00
4a0baf529d rename free() to dealloc() to avoid need for #include "nommgr.h"
This was SVN commit r3557.
2006-02-23 18:58:16 +00:00
bc07b9ff0a file code v2 is now feature complete and works.
- adts: add basic benchmark to self-test; use fminf instead of MIN; fix
overly pessimistic invalidation in Landlord_Cached
- allocators: no longer complain if DynArray is full
- lib: warn if rand() min=max
- archive: bugfixes: plug leak, correctly handle 0-length files, carry
over flags when reading uncompressed file from archive
- file: expose file_get_sorted_dirents and implement file_enum in terms
of that
- file_cache: many bugfixes (especially related to CacheAllocator
freelist)
- vfs_optimizer: finish implementation of archive builder
- zip: correctly handle 0-length files
- tex: add tex_is_known_extension
- sysdep: add efficient fminf implementation (assumes P6+)

- config: update archive builder call site
- gamesetup: add call for delayed self tests
- entity: return JSVAL_VOID as per philip's suggestion

This was SVN commit r3553.
2006-02-23 07:55:32 +00:00
169889bcbc Small bug fix so issueCommand works for NMT_Produce.
This was SVN commit r3549.
2006-02-23 01:26:02 +00:00
7a4aeb69ed Added production queue system and associated events. It might still need some extra features but it should be functional.
This was SVN commit r3547.
2006-02-22 22:45:16 +00:00
e2a11fabe8 fix warnings (VC7)
This was SVN commit r3542.
2006-02-19 21:16:54 +00:00
4eb33aa89d more dox
This was SVN commit r3541.
2006-02-19 21:06:22 +00:00
0a368a4fec massive update to adts: cache now implemented via templated policy classes.
Entity.h: fix minor warning

This was SVN commit r3539.
2006-02-19 18:51:00 +00:00
9a70dee2f9 Fix a crash in CConsole history (could be triggered by pressing key down
without having pressed key up before).

This was SVN commit r3534.
2006-02-19 00:33:50 +00:00
71dab351bd Changes to const void* hash function as suggested by Jan in
http://www.wildfiregames.com/forum/index.php?showtopic=9642&pid=167148&st=20&#entry167148

This was SVN commit r3532.
2006-02-18 23:21:05 +00:00
livingaftermidnight
a82888286f This was SVN commit r3530. 2006-02-17 02:03:15 +00:00
livingaftermidnight
285d9281e0 This was SVN commit r3529. 2006-02-17 02:03:00 +00:00
livingaftermidnight
77094853b5 This was SVN commit r3528. 2006-02-17 02:02:39 +00:00
livingaftermidnight
ce6249cf12 This was SVN commit r3527. 2006-02-17 02:02:29 +00:00
livingaftermidnight
d6f757185f This was SVN commit r3526. 2006-02-17 02:02:18 +00:00
livingaftermidnight
cac25fa660 This was SVN commit r3525. 2006-02-17 02:02:04 +00:00
livingaftermidnight
af1377822d This was SVN commit r3524. 2006-02-17 01:13:04 +00:00
livingaftermidnight
85b2f8f7b1 Fixed texture issues. Still needs alpha blending fixed though.
This was SVN commit r3523.
2006-02-17 00:26:15 +00:00
dbdbb84f41 fix for VC7, whose /GS check is apparently much less thorough and doesn't include __security_init_cookie
This was SVN commit r3521.
2006-02-16 20:45:38 +00:00
38a3dba3d2 avoid R6035 on VC8 when entry() has not-commented-out __try and compiled with /GS
This was SVN commit r3520.
2006-02-16 20:23:27 +00:00
f903b83674 Add renderer.disableCopyShadow for debugging purposes.
Add renderer.depthTextureBits configuration value.

This was SVN commit r3518.
2006-02-15 23:50:24 +00:00
9de2ec0c20 ObjectBase.cpp: replace incorrect RNG with rand(min,max)
lib: remove rand_up_to - superceded by rand(min,max)

This was SVN commit r3515.
2006-02-15 04:03:29 +00:00
5081b38c43 debug: remove old prototype
file_cache: use new remove_least_valuable interface
zip: add dox

This was SVN commit r3514.
2006-02-15 03:03:17 +00:00
36fa5ec2bf * clean up CLightEnv a bit
* add CLightEnv::m_TerrainShadowTransparency
* shadows will let a fraction of diffuse light through
* added JS LightEnv objects, so the lighting environment can be changed
  from the console
* new element TerrainShadowTransparency supported in the scenario .xml
format,
  changed cantabrian_generated with an example

This was SVN commit r3513.
2006-02-15 00:45:16 +00:00
1560a17dfb Rendering related fixes:
- explicitly enable blending in the ProfileViewer (fixes display bug)
- adjust luminance map based shadows to look roughly the same as depth
texture
  shadows (minus self-shadows, obviously)
- default depth texture path will not touch TexParameters any longer

This was SVN commit r3511.
2006-02-14 20:38:51 +00:00
7dee30e24c - Terrain self-shadows (only noticeable with a low angle of sun)
- explicitly split ambient and diffuse
- add renderer.shadowZBias to bias depths in the depth texture
  and avoid flickering artifacts caused by Z fighting
- cantabrian_generated uses new light values so that shadows aren't
pitch
  black

This was SVN commit r3508.
2006-02-13 14:18:20 +00:00