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Commit Graph

2783 Commits

Author SHA1 Message Date
3f90bae87a Improved default action selection when a group of units is chosen.
This was SVN commit r5235.
2007-07-09 03:35:01 +00:00
bb517e3daf # Enhanced unit movement smoothness and multiplayer speed.
- Decreased MP turn length to 150 ms.
- Let units move along multiple steps of a path per turn. This means
they no longer "hesitate" between tiles. Especially noticeable in MP
games or at low framerates.
- Joined segments of paths generated by the pathfinder into linear
pieces for better repathing.

This was SVN commit r5224.
2007-07-05 07:33:43 +00:00
805736cb8f # system detect fixes
simplify detect code by adding support for WMI (the "proper" way to do
things)
wutsname: fix incorrect reporting of windows version

ps/Util: add note on exception that is raised on Wow64 (Windows bug)

This was SVN commit r5213.
2007-06-24 13:24:40 +00:00
Seth
91a1d0fc3f Replaced line 15 with #if defined(__GLIBC__) && !defined(NDEBUG) to fix problems regarding malloc hook on mac os x
This was SVN commit r5211.
2007-06-23 17:14:00 +00:00
12ac1deebd wposix: add sysconf support for number of "processors"
ia32: add note on when ia32_ApicId fails; support detecting/guessing
processor topology from number of "processors" (hopefully fixes warning
on Philip's PIII system)

This was SVN commit r5209.
2007-06-23 12:59:21 +00:00
dc40e831d4 profile: bugfix (cpu.h atomic functions require intptr_t)
slight improvements to aken (declare code segment as pageable)

This was SVN commit r5202.
2007-06-17 10:29:28 +00:00
73884c1f09 Console: changed things so declaring variables while an entity is selected will no longer define a new property in that entity. Kind of broke the ability to access properties of the selected object without typing selection[0], due to other bugs.
ScriptableComplex: added evil hack so iteration through properties works
with the new SpiderMonkey, which fixes the GUI scripts.

This was SVN commit r5185.
2007-06-16 22:07:40 +00:00
63732eda21 wsdl: redirect stdout to file during early init as requested by philip (now possible, and prevents losing printfs that come before SDL_Init)
This was SVN commit r5182.
2007-06-15 21:58:24 +00:00
529727d02b slight improvement to aken: retry mapping if someone has mapped the same page with unexpected cacheable attributes
This was SVN commit r5181.
2007-06-15 21:36:55 +00:00
5664f097d9 Profiler: Added malloc-counting to GCC. Fixed counting of unlogged allocations in the root node.
GUI: Tried a tiny bit to improve the response to mouse movement.
Atlas: Realised you can do "new XML(...)" to parse XML.

This was SVN commit r5180.
2007-06-15 17:03:26 +00:00
016f0fcba4 remove bugchecks (happens during normal operation on win2k)
This was SVN commit r5178.
2007-06-14 21:33:43 +00:00
5ef98758b2 Atlas: Fixes for compiler warnings and UI layout issues on Windows. Fixed territory updates when deleting units.
This was SVN commit r5176.
2007-06-14 15:42:24 +00:00
047b1ca21d Atlas: Ported terrain texture selection panel to JS. Removed textual labels on each texture.
wxJS: Added incomplete wxNotebook. Added wxWindow.toolTip.

This was SVN commit r5174.
2007-06-14 12:11:22 +00:00
15dd322107 check for invalid fade values (trying to track down AL_CHECK in vsrc_latch, called from snd_fade, which is most likely due to invalid gain)
This was SVN commit r5171.
2007-06-13 07:04:25 +00:00
f331b7313d fix very very insidious bug with mapping physical memory (TLB corruption). fix weirdness reported by michael (underlying cause: using cpu_ClockFrequency instead of wcpu_*; that made the timer run at freq=0)
mahaf: now disabled on Win2k because we can't prevent the TLB bug there.
removed the CopyPhysical API.
wutil: allow querying windows version via number

View: fix warning

This was SVN commit r5169.
2007-06-12 23:29:27 +00:00
52aa29681c Atlas: Partial porting of the Terrain section to JS.
Slightly nicer rendering of circular brush previews.

This was SVN commit r5168.
2007-06-12 22:01:25 +00:00
c113743348 Ported wxSystemSettings
This was SVN commit r5167.
2007-06-12 16:52:36 +00:00
7fede74cdf Resynced with wxJS SVN 9a3f242648.
This was SVN commit r5166.
2007-06-12 15:35:12 +00:00
aa5bdfe426 Auto-reloading of Atlas UI scripts
This was SVN commit r5165.
2007-06-11 00:06:28 +00:00
5b904a69c9 wxJS: Added wxSpinCtrl. Added wxWindow::DestroyChildren.
Disabled in-game cursor in Atlas on Linux.

This was SVN commit r5164.
2007-06-10 23:15:14 +00:00
69404654bf Fixed #186 (problems with entity deletion in Atlas).
Maybe fixed errors from rare Atlas double-shutdown, but I don't know how
to reproduce the condition.

This was SVN commit r5162.
2007-06-10 19:00:25 +00:00
2045b3c188 Fixed a couple of invalid memory reads in the entity code.
This was SVN commit r5161.
2007-06-10 18:12:47 +00:00
3e874c54cf manual build.
aken: add provision for copying physical memory (safer than mapping)
acpi uses that to avoid problems due to nonaligned ACPI tables (bonus:
wastes less memory)

wdbg: remove unnecessary headers
wseh: add comments
wstartup: fix return type (since we're now called by _initterm_e)

This was SVN commit r5159.
2007-06-10 13:25:09 +00:00
a3c21bdfa4 Implemented ucpu_CallByEachCPU
This was SVN commit r5158.
2007-06-09 22:45:50 +00:00
946be35b8f Added wxTimer to wxJS. Fixed wxPanel bug.
This was SVN commit r5157.
2007-06-09 14:09:31 +00:00
ec9b5c982e Replaced Windows SpiderMonkey library with a threadsafe build of version 1.6.
Fixed linking with wxWidgets.
Enabled RTTI for non-engine packages.
Fixed wxJS for Windows.
Fixed failure to load on Windows 2000 due to IsWow64Process import.
Fixed trivial warnings.

This was SVN commit r5155.
2007-06-09 02:40:48 +00:00
53bcba3368 Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
IGUIObject: Cache the JSObject*, to prevent some frequent allocation
while running GUI scripts.
JSInterface_IGUIObject: Fixed garbage collection issues.
JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of
JS_GetClass.
Util: Avoid startup warnings on Linux caused by using unimplemented
cpu_* functions that aren't needed for anything important yet.
sysdep/unix: Changed to native line endings.

This was SVN commit r5154.
2007-06-08 22:56:01 +00:00
d416b6ac83 Removing old wxJavaScript
This was SVN commit r5153.
2007-06-08 22:15:11 +00:00
4fbaea3780 # fix for exceptions when not running in debugger
move exception-specific stuff into wseh. it now grabs the entry point
and wraps it in a __try block (but only for the main EXE).
this works around issues with the previous SEH registration code
(exceptions weren't caught in release mode when not running in debugger)

This was SVN commit r5151.
2007-06-08 17:44:24 +00:00
163e294eb7 winit: section names should start with .
wposix: raise exception instead of quietly exiting
wstartup: add note on what needs to be done on vc7

This was SVN commit r5148.
2007-06-07 19:15:45 +00:00
914e5f7c2f Rename stdafx.h to precompiled.h
This was SVN commit r5146.
2007-06-05 18:35:05 +00:00
789ba49ca2 Oops, it crashes unless I include them this way around
This was SVN commit r5145.
2007-06-05 18:29:36 +00:00
4e83672579 # Added scripting support to the scenario editor UI
Added modified version of wxJavaScript.
Added Atlas script interface.
Rewrote the Map sidebar in JS.

This was SVN commit r5144.
2007-06-05 18:16:55 +00:00
0db787bf58 wsock: fix init problem (if getnameinfo et al were the first function called from winsock - as happens when using quickstart - ws2_32 wasn't loaded first)
This was SVN commit r5142.
2007-06-04 23:55:29 +00:00
d802b73d94 winit: rename register macros for more clarity
wdbg: cleanup, improve exception catcher (previously potentially failed
if __try block came in non-main thread). required since wstartup no
longer commandeers the entry point.
winit, wstartup: update documentation

This was SVN commit r5141.
2007-06-04 22:59:14 +00:00
92578ae553 # Some initial work on networking, fixing session setup, game startup, and command queueing.
- Fixed outdated / buggy networking code in the GUI scripts.
- Finished the API to CNetClient so that it's possible to start a CGame
from it.
- Some enhancements for debugging networking: Enabled updates while the
game is minimized/out-of-focus if it's in a network session. Also
reduced the turn length to something slightly more manageable but still
unplayable (1 sec versus 3 sec).
- Fixed a bug where IssueCommand used to access the order it creates
after queueing it, which is bad if the order gets deleted while being
queued (e.g. in CNetClient).

This was SVN commit r5139.
2007-06-04 07:41:05 +00:00
db189468a9 (update-workspace required)
found another means of doing startup/shutdown that doesn't require
hooking and allows init callbacks to use CRT functions (avoiding
problems similar to the recent rash of pre-libc bugs). also, callback
registration no longer needs ugly #pragma syntax.

remove 'Detours' (evil and no longer needed)

This was SVN commit r5137.
2007-06-04 00:00:57 +00:00
Alexander
05521b8c83 This was SVN commit r5135. 2007-06-03 22:20:29 +00:00
Alexander
523c5f78f5 Moved placement validation code to a separate function.
This was SVN commit r5134.
2007-06-03 21:56:21 +00:00
ecaf665d5a Separate JS_ShutDown from the normal ScriptingHost shutdown, because it's resetting non-thread-safe per-process state.
DllLoader: Report dlerror when dlopen fails.
AtlasObject: Avoid ICC warnings caused by 'const T' being equivalent to
'T' when 'T' is already const.

This was SVN commit r5133.
2007-06-03 15:37:26 +00:00
48ae626a31 fix warnings
This was SVN commit r5131.
2007-06-02 21:33:35 +00:00
c1d0a25b55 # Work around FAM problem on Linux
Avoid the hang caused by filling up FAM's event buffer when mounting
lots of directories

This was SVN commit r5130.
2007-06-02 17:04:05 +00:00
33c3a8ed97 Fix unbalanced #endif
This was SVN commit r5128.
2007-06-02 15:45:14 +00:00
cf89464e64 # autobuilder fix
detours is configured as a static lib, which would require using the
same compiler, but we have several in action.
fix: include a stripped down version of its code in the main source tree

This was SVN commit r5126.
2007-06-02 12:43:42 +00:00
6b6b6198f9 # Linux ICC compatibility.
Don't disable PCH in AtlasUI for non-GCC builds.
Prevented some excessive warnings ("implicitly-signed bit field of
length 1").
Removed (wcs|str)nlen functions on OS_UNIX, since they were already
removed from the .h.

This was SVN commit r5125.
2007-06-01 00:34:36 +00:00
d90975ee1e # Slightly improved Linux compatibility for Atlas.
Properly enabled PCH in GCC.
But wx 2.8 (with anonymous namespaces) and GCC <4.2 and PCH conflict, so
PCH is disabled when building AtlasUI on broken compiler versions.
Removed media player, because it's useless and makes building harder.
Removed unnecessary wx linking.

This was SVN commit r5122.
2007-05-31 01:47:17 +00:00
bd0d0c0026 # finalize WHRT implementation
cpu: avoid measuring cpu freq if possible
ia32: cleanup, fix #cores detection on AMD (they're incompatible,
*sigh*), add ia32_Generation
wcpu: remove IsThrottling code (clunky and not necessary - we rely on
ia32's feature bit detection instead)
counter: move whrt's counter create code here
qpc: update comment
tsc: finalize IsSafe implementation, remove per-thread stuff (since it
cannot be made to work)
whrt: cleanup, remove calibration code (no longer needed)

This was SVN commit r5121.
2007-05-31 00:11:38 +00:00
d778b22d61 Minor tidying of SVN log script
This was SVN commit r5120.
2007-05-30 17:14:07 +00:00
7c50888219 # Changed SVN log to show latest 10 entries
This was SVN commit r5119.
2007-05-30 17:01:14 +00:00
f35fe2f781 implement atlas feature request
(http://www.wildfiregames.com/forum/index.php?showtopic=11018)

This was SVN commit r5117.
2007-05-29 22:47:26 +00:00