/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ /* GUI Inclusion file --Overview-- Include this file and it will include the whole GUI. --More info-- Check TDD for GUI Engine Documentation */ #ifndef INCLUDED_GUI #define INCLUDED_GUI //-------------------------------------------------------- // Includes //-------------------------------------------------------- #include #include #include #include #include "ps/CStr.h" #include "GUIbase.h" #include "GUIutil.h" #include "GUItext.h" #include "CGUIList.h" #include "IGUIObject.h" #include "IGUIButtonBehavior.h" #include "IGUIScrollBarOwner.h" #include "IGUITextOwner.h" #include "IGUIScrollBar.h" #endif