/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_COLLADAMANAGER #define INCLUDED_COLLADAMANAGER #include "lib/file/vfs/vfs_path.h" class CStr8; class CColladaManagerImpl; class CColladaManager { public: enum FileType { PMD, PSA }; CColladaManager(); ~CColladaManager(); /** * Returns the VFS path to a PMD/PSA file for the given source file. * Performs a (cached) conversion from COLLADA if necessary. * * @param pathnameNoExtension path and name, minus extension, of file to load. * One of either "sourceName.pmd" or "sourceName.dae" should exist. * @param type FileType, .pmd or .psa * * @return full VFS path (including extension) of file to load; or empty * string if there was a problem and it could not be loaded. */ VfsPath GetLoadableFilename(const VfsPath& pathnameNoExtension, FileType type); private: CColladaManagerImpl* m; }; #endif // INCLUDED_COLLADAMANAGER