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forked from 0ad/0ad
0ad/source
2005-12-29 04:52:40 +00:00
..
graphics Fixed a crash on units that could have props added & removed from them, such as javelinists. It seems that the CModel destructor was made to remove the prop point from the parent's prop point list, causing a problem in existing prop replacement code that tried to do the same thing. 2005-12-26 10:57:25 +00:00
gui various small fixes; some changes as in previous rev (which was only the files in lib/) 2005-12-07 03:44:17 +00:00
i18n profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump. 2005-10-30 16:19:20 +00:00
lib allocator: add single_calloc (generalization of code previously in wposix for WDIR); add da_reserve; expand pool allocator to allow variable size entries 2005-12-28 20:29:22 +00:00
maths various small fixes; some changes as in previous rev (which was only the files in lib/) 2005-12-07 03:44:17 +00:00
ps Added flag for quick end of game hack (used to monitor kills). 2005-12-29 04:52:40 +00:00
renderer All pglXYZ functions should be available everywhere (independent of system 2005-12-18 02:04:24 +00:00
scripting Removed a compile warning and changed scheduler's "tasks to cancel" set to a hash set. 2005-12-18 07:41:02 +00:00
simulation Removed a compile warning and changed scheduler's "tasks to cancel" set to a hash set. 2005-12-18 07:41:02 +00:00
sound snd: support for fading (variable initial/final values and lengths; can choose linear,exponential or S-curve). also minor improvements. 2005-12-13 23:17:50 +00:00
tools Explicit cast to CStr() to fix Linux build. 2005-12-23 01:24:07 +00:00
main.cpp - display_msg and display_error -> debug prefix since in debug header 2005-12-12 19:19:30 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00