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forked from 0ad/0ad
0ad/source/ps/FileUnpacker.cpp
janwas 436e45daee now uses vfs_load.
This was SVN commit r970.
2004-08-11 20:18:49 +00:00

143 lines
3.4 KiB
C++
Executable File

///////////////////////////////////////////////////////////////////////////////
//
// Name: FileUnpacker.cpp
// Author: Rich Cross
// Contact: rich@wildfiregames.com
//
///////////////////////////////////////////////////////////////////////////////
#include "precompiled.h"
#include "FileUnpacker.h"
#include "res/vfs.h"
////////////////////////////////////////////////////////////////////////////////////////
// CFileUnpacker constructor
CFileUnpacker::CFileUnpacker() : m_UnpackPos(0), m_Version(0)
{
}
////////////////////////////////////////////////////////////////////////////////////////
// Read: open and read in given file, check magic bits against those given; throw
// variety of exceptions for missing files etc
void CFileUnpacker::Read(const char* filename,const char magicstr[4])
{
// load the whole thing into memory
void* file;
size_t size;
Handle hm = vfs_load(filename, file, size);
if(hm <= 0)
throw CFileOpenError();
// make sure we read enough for the header
if(size < 12)
{
mem_free_h(hm);
throw CFileReadError();
}
// extract data from header
u8* header = (u8*)file;
char* magic = (char*)(header+0);
m_Version = *(u32*)(header+4);
u32 datasize = *(u32*)(header+8);
void* data = (header+12);
// check we've got the right kind of file
// .. and that we read exactly headersize+datasize
if(strncmp(magic, magicstr, 4) != 0 ||
size != 12+datasize)
{
mem_free_h(hm);
throw CFileTypeError();
}
// allocate memory and read in a big chunk of data
m_Data.resize(datasize);
memcpy(&m_Data[0], data, datasize);
mem_free_h(hm);
/*
FILE* fp=fopen(filename,"rb");
if (!fp) {
throw CFileOpenError();
}
// read magic bits
char magic[4];
if (fread(magic,sizeof(char)*4,1,fp)!=1) {
fclose(fp);
throw CFileReadError();
}
// check we've got the right kind of file
if (strncmp(magic,magicstr,4)!=0) {
// nope ..
fclose(fp);
throw CFileTypeError();
}
// get version
if (fread(&m_Version,sizeof(m_Version),1,fp)!=1) {
fclose(fp);
throw CFileReadError();
}
// get size of anim data
u32 datasize;
if (fread(&datasize,sizeof(datasize),1,fp)!=1) {
fclose(fp);
throw CFileReadError();
}
// allocate memory and read in a big chunk of data
m_Data.resize(datasize);
if (fread(&m_Data[0],datasize,1,fp)!=1) {
fclose(fp);
throw CFileReadError();
}
// all done
fclose(fp);
*/
}
////////////////////////////////////////////////////////////////////////////////////////
// UnpackRaw: unpack given number of bytes from the input stream into the given array
// - throws CFileEOFError if the end of the data stream is reached before the given
// number of bytes have been read
void CFileUnpacker::UnpackRaw(void* rawdata,u32 rawdatalen)
{
// got enough data to unpack?
if (m_UnpackPos+rawdatalen<=m_Data.size()) {
// yes .. copy over
memcpy(rawdata,&m_Data[m_UnpackPos],rawdatalen);
// advance pointer
m_UnpackPos+=rawdatalen;
} else {
// nope - throw exception
throw CFileEOFError();
}
}
////////////////////////////////////////////////////////////////////////////////////////
// UnpackString: unpack a string from the raw data stream
void CFileUnpacker::UnpackString(CStr& result)
{
// get string length
u32 length;
UnpackRaw(&length,sizeof(length));
// read string into temporary buffer
std::vector<char> tmp;
tmp.resize(length+1);
UnpackRaw(&tmp[0],length);
tmp[length]='\0';
// assign to output
result=&tmp[0];
}