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forked from 0ad/0ad
0ad/source
2006-02-26 09:55:20 +00:00
..
graphics fix warnings (VC7) 2006-02-19 21:16:54 +00:00
gui minor warning fixes: struct vs. class forward decl; size_t vs uint 2006-01-29 18:38:40 +00:00
i18n fixed wchar_t issues; now correctly separates utf16, CStrW and jschar. 2006-02-03 20:36:15 +00:00
lib vfs_mount: bugfix: choose newer version of a file if present in loose dir and archive 2006-02-25 19:26:00 +00:00
maths fix: no longer crashes when attempting to remove node from empty track 2006-02-05 03:43:21 +00:00
ps Added construction logic in startPlacing and Entity and BaseEntity, as well as the Death event. 2006-02-26 09:55:20 +00:00
renderer fix warnings (VC7) 2006-02-19 21:16:54 +00:00
scripting Added construction logic in startPlacing and Entity and BaseEntity, as well as the Death event. 2006-02-26 09:55:20 +00:00
simulation Added construction logic in startPlacing and Entity and BaseEntity, as well as the Death event. 2006-02-26 09:55:20 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour. 2006-01-29 23:38:19 +00:00
main.cpp adts: add LL_OPT_* defines that enable optimizations (some only make sense if there are tons of files, and need to be able to disable them for thesis). realized this would be perfect application of policy template classes, which will replace this. 2006-02-11 22:49:09 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00