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forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test
freenity 484ad1701f removing a debug message.
This was SVN commit r6295.
2008-07-29 21:40:48 +00:00
..
1_init.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
2_mainmenu.xml Removed credits roll from main logo - it was too annoying to click it accidentally cause there was no way to get out. 2008-07-12 19:21:22 +00:00
3_loading.xml Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway). 2006-02-24 18:12:54 +00:00
4_session.xml Added the killing feature. Now by selecting a unit and pressing [Delete], it will be killed. 2008-07-29 21:38:41 +00:00
6_1_manual.xml Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be). 2006-02-27 23:37:43 +00:00
6_2_jukebox.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
6_subwindows.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
7_atlas.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
9_global.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_global_init.js More miscellaneous and largely unnoticeable GUI stuff. 2005-07-30 20:25:38 +00:00
functions_global_object.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_page_pregame_load.js # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
functions_page_pregame_multiplayer.js Comment out error-producing code that tried to render player names in slots. 2008-07-14 06:29:57 +00:00
functions_page_pregame_setup.js # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
functions_page_pregame.js Enable main menu music. 2006-05-05 17:01:02 +00:00
functions_page_session_manual.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_page_session_status_commands.js Use traits.id.tooltip rather than traits.id.rollover for descriptions on train buttons. 2008-07-24 06:12:17 +00:00
functions_page_session_status_pane.js - Removed some debug spam. 2006-10-29 17:22:14 +00:00
functions_page_session.js Fixing the players list. Adding the shadow, correcting the order. 2008-07-29 14:26:27 +00:00
functions_sim_entity.js removing a debug message. 2008-07-29 21:40:48 +00:00
functions_sim_player.js # Bug fix 2007-03-16 10:05:05 +00:00
functions_utility_animation.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility_coord.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_utility_list.js This was SVN commit r6229. 2008-07-14 21:42:14 +00:00
functions_utility_music.js Removed some console spam from playing unit sounds. 2006-09-10 23:51:08 +00:00
functions_utility_object.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility_test.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility.js # Bug fix 2007-03-16 10:05:05 +00:00
hello.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
setup.xml GUI Updates: 2006-03-03 00:02:01 +00:00
sprite1.xml # Loading screen now uses dynamic textures for random backgrounds. 2006-05-25 03:05:06 +00:00
styles.xml Fixing the players list. Adding the shadow, correcting the order. 2008-07-29 14:26:27 +00:00