1
0
forked from 0ad/0ad
0ad/source
2005-07-20 03:52:09 +00:00
..
graphics Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
gui It is now valid for parentless objects to have absolute set to "false", this can be viewed as if the object were the screen's child, i.e., it doesn't matter if absolute is true or false if an object has got no parent, the property is ignored. 2005-07-20 03:52:09 +00:00
i18n rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
lib cursor: remove old Win32 implementation 2005-07-20 00:57:17 +00:00
maths Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
ps Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
renderer VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
scripting cursor: remove old Win32 implementation 2005-07-20 00:57:17 +00:00
simulation VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
sound main: slight bugfix: typo -> compiler optimizations were left disabled instead of only temporarily. 2005-07-15 17:58:27 +00:00
tests Atlas: Added a button. Reorganised game<->UI communication system. 2005-06-27 23:04:34 +00:00
tools Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
main.cpp cursor: remove old Win32 implementation 2005-07-20 00:57:17 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00