1
0
forked from 0ad/0ad
0ad/source/ps
2004-09-19 18:51:19 +00:00
..
Network GCC fixes: string.c_str() in LOG 2004-08-21 12:55:43 +00:00
scripting Better Unicode support in the console 2004-08-24 11:07:50 +00:00
AttributeMap.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
AttributeMap.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
CConsole.cpp Replaced all CStr16 with CStrW, because its name was too confusing 2004-09-03 14:08:12 +00:00
CConsole.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
CLogger.cpp Fixed lack of termination when log messages exceed 512 chars 2004-09-17 23:13:38 +00:00
CLogger.h LOG_ONCE, to avoid flooding the log with the same message every frame 2004-08-27 17:41:02 +00:00
Config.cpp Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
Config.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
ConfigDB.cpp A few log categories 2004-08-15 20:57:31 +00:00
ConfigDB.h Added configurable hotkey-cooker 2004-07-21 16:34:07 +00:00
CStr.cpp Altered the automatic CStr8/CStrW conversion -- it seems to work now 2004-09-06 11:15:43 +00:00
CStr.h Altered the automatic CStr8/CStrW conversion -- it seems to work now 2004-09-06 11:15:43 +00:00
CVFSFile.cpp Adjusted error handling minorly 2004-08-27 21:14:23 +00:00
CVFSFile.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
Encryption.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Encryption.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
Error.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
Errors.cpp Made missing textures non-fatal 2004-08-26 10:31:34 +00:00
Errors.h Made ThrowError(code) visible 2004-08-27 17:43:04 +00:00
FilePacker.cpp newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
FilePacker.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
FileUnpacker.cpp now stores its data in buffer, rather than copying to std::vector 2004-09-19 18:51:19 +00:00
FileUnpacker.h now stores its data in buffer, rather than copying to std::vector 2004-09-19 18:51:19 +00:00
Font.cpp GCC whine avoidance: newlines at ends of files 2004-09-06 11:18:22 +00:00
Font.h GCC whine avoidance: newlines at ends of files 2004-09-06 11:18:22 +00:00
Game.cpp Removed memory leak 2004-08-17 12:34:07 +00:00
Game.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
GameRecord.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
GameRecord.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Hotkey.cpp Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined 2004-08-09 20:58:32 +00:00
Hotkey.h Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined 2004-08-09 20:58:32 +00:00
i18n.cpp Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using 2004-09-05 11:28:59 +00:00
i18n.h Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using 2004-09-05 11:28:59 +00:00
Interact.cpp Fixed minor type-conversion warnings 2004-08-20 14:03:49 +00:00
Interact.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
KeyName.cpp Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
LogFile.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
LogFile.h stomped on numerous warnings 2004-06-21 16:29:47 +00:00
NPFont.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFont.h gcc warning fixes 2004-07-11 12:49:44 +00:00
NPFontManager.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFontManager.h Added PASAP entity systems 2004-05-21 23:46:16 +00:00
Overlay.cpp Fixed typo in complex mathematical equation (center = "top+bottom/2.f") 2004-09-04 18:30:12 +00:00
Overlay.h Updated everything that's related to screen position to use floats 2004-09-03 05:48:47 +00:00
OverlayText.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
OverlayText.h Fixed #includes. 2004-05-29 20:50:23 +00:00
Parser.cpp no message 2004-09-02 03:05:16 +00:00
Parser.h removed obsoleted _int etc. typedefs 2004-06-01 16:51:37 +00:00
Player.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Player.h w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
Prometheus.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Prometheus.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
Singleton.h IsInitialised() on singletons, for when you need to know whether certain things (e.g. the config database) exist yet 2004-08-15 20:47:25 +00:00
Sound.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
StringConvert.cpp Made JSString->wstring conversion slightly easier 2004-09-06 11:28:04 +00:00
StringConvert.h Made JSString->wstring conversion slightly easier 2004-09-06 11:28:04 +00:00
ThreadUtil.h Linux/GCC Compat 2004-07-27 00:26:51 +00:00
UniDoubler.h Replaced all CStr16 with CStrW, because its name was too confusing 2004-09-03 14:08:12 +00:00
utf16string.h Provide utf16_t and utf16stringstream under MSVC 2004-07-12 15:24:16 +00:00
Vector2D.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
VFSUtil.cpp Trivial wrapper around vfs_next_dirent, to make some other code a little tidier 2004-08-24 11:26:32 +00:00
VFSUtil.h Trivial wrapper around vfs_next_dirent, to make some other code a little tidier 2004-08-24 11:26:32 +00:00
World.cpp w00t! first batch of actual network support! 2004-08-16 15:19:17 +00:00
World.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
XercesErrorHandler.cpp A few log categories 2004-08-15 20:57:31 +00:00
XercesErrorHandler.h XMB 2004-07-08 15:22:09 +00:00
Xeromyces.cpp Fixed memory leak 2004-09-06 11:18:47 +00:00
Xeromyces.h change CVFSFile header path 2004-07-31 11:38:13 +00:00
XeroXMB.cpp Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc. 2004-07-24 14:04:40 +00:00
XeroXMB.h Make XMB files store line numbers, so XML inline scripts can be debugged easily 2004-07-12 15:50:12 +00:00
XML.h now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed) 2004-08-24 17:26:35 +00:00
XMLUtils.cpp now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed) 2004-08-24 17:26:35 +00:00