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janwas 4027a8f11b dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
Long iterator type names are better expressed via typedefs, anyway :)
(or 'auto' keyword of upcoming C++09)

This was SVN commit r6226.
2008-07-13 21:22:03 +00:00
..
collada This was SVN commit r6199. 2008-07-05 01:14:23 +00:00
dcdt/se A bunch of constness changes in dcdt to get rid of a few compiler warnings 2008-07-01 16:05:05 +00:00
graphics dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace). 2008-07-13 21:22:03 +00:00
gui dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace). 2008-07-13 21:22:03 +00:00
i18n fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR) 2007-12-29 16:22:23 +00:00
lib large batch of Dehydra static code analysis fixes 2008-07-12 10:45:11 +00:00
maths dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace). 2008-07-13 21:22:03 +00:00
network Made rally point setting net-safe. 2008-07-13 17:37:45 +00:00
pch pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
ps dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace). 2008-07-13 21:22:03 +00:00
renderer large batch of Dehydra static code analysis fixes 2008-07-12 10:45:11 +00:00
scripting Adding IsGameRunning() function 2008-07-12 21:27:38 +00:00
simulation Made rally point setting net-safe. 2008-07-13 17:37:45 +00:00
sound dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace). 2008-07-13 21:22:03 +00:00
tools large batch of Dehydra static code analysis fixes 2008-07-12 10:45:11 +00:00
main.cpp timing-related fix (only occurs with certain timer resolutions due to incorrect arithmetic) 2008-07-05 08:27:33 +00:00
test_setup.cpp premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00