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Matei 845b606763 # Updates to the tech system, and bug fixes.
Techs: Made a separate list of technologies for every player, rather
than array fields in CTechnology. This also involved changing the
tech-related JS functions.

Bugs:
- PS_MAX_PLAYERS should be 8 (the way it's used for array sizes, etc
indicates that it's the maximum possible number of players ever, but it
used to be 6 while the game had 8 players).
- When you changed a CJSSharedProperty that was inherited, m_Inherited
was set to false, so it was no longer inherited by subsequent entities
you created. They got initialized to garbage values as a result.

This was SVN commit r4138.
2006-07-18 04:17:46 +00:00
binaries # Fixed a unit rank upgrade bug. 2006-07-17 22:20:12 +00:00
build svn:ignore auto-generated test .cpp files. 2006-07-12 14:49:10 +00:00
docs Upgraded console (text wrap, help text), cinematic stuff 2006-07-06 03:17:44 +00:00
source # Updates to the tech system, and bug fixes. 2006-07-18 04:17:46 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00