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forked from 0ad/0ad
0ad/source
2005-10-24 03:20:54 +00:00
..
graphics Atlas: Bits of tool-related code. 2005-10-24 01:53:03 +00:00
gui minimap: now use GUI event system instead of polling. fixes broken click feature. 2005-10-20 15:27:39 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib debug_putws was causing trouble on linux when mixing char and wchar_t writes to file. accordingly, have debug_wprintf do wchar->utf8 conversion (done there instead of in debug_putws because it's needed for the filtering logic as well) and call its char* equivalent and remove debug_putws. 2005-10-24 03:20:54 +00:00
maths renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them. 2005-10-12 04:16:41 +00:00
ps Forgot to change a JSFunctionProperty getter function to the new prototype. 2005-10-24 02:53:50 +00:00
renderer loaders: increase timeout interval (less time wasted in main loop during loading) 2005-10-21 18:01:21 +00:00
scripting Function property Getter/Setters now take a JSContext parameter. 2005-10-24 02:32:44 +00:00
simulation gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo. 2005-10-12 17:19:07 +00:00
sound Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
tools Atlas: Bits of tool-related code. 2005-10-24 01:53:03 +00:00
main.cpp Atlas: Bits of tool-related code. 2005-10-24 01:53:03 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00