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collada
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Refactors smart pointers creation, reduces code duplication and improves exception safety.
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2021-02-13 23:53:40 +00:00 |
graphics
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Fix game not closing when compiled with --without-nvtt.
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2021-06-10 15:42:38 +00:00 |
gui
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Add a setting for the minimap flare lifetime.
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2021-06-11 20:47:09 +00:00 |
i18n
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Split ScriptRequest in its own header.
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2021-05-03 16:07:26 +00:00 |
lib
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Fixes an old bug with missed handle appeared in 63c1347ef7 .
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2021-06-07 18:45:28 +00:00 |
lobby
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Adds std namespace to shared_ptr usages in network and engine.
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2021-05-22 19:28:40 +00:00 |
maths
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Fixes a bounding box projection to an incorrect camera causes the red water bug.
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2021-05-15 13:33:36 +00:00 |
mocks
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
network
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Fix gamesetup player assignment issue when joining
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2021-06-06 08:02:28 +00:00 |
pch
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Include CStrInternStatic where necessary only.
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2021-05-18 11:09:54 +00:00 |
ps
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Fixes for some random maps.
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2021-06-10 13:16:10 +00:00 |
renderer
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Replaces gui material by solid material in water waves rendering.
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2021-06-06 18:13:20 +00:00 |
rlinterface
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
scriptinterface
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Fix atlas crash with RM capture the relic.
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2021-06-07 18:48:16 +00:00 |
simulation2
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Unit pushing: fix pairs of unit being allowed to overlap.
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2021-06-08 16:38:06 +00:00 |
soundmanager
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Tweak sound distance attenuation & add configurability
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2021-05-25 06:19:25 +00:00 |
third_party
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Optimization for include resolving in PreprocessorWrapper.
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2021-01-20 23:05:15 +00:00 |
tools
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Increase maximum size of mac bundle DMG
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2021-06-07 18:56:32 +00:00 |
main.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |
test_setup.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |