..
Network
GCC fixes: string.c_str() in LOG
2004-08-21 12:55:43 +00:00
scripting
Better Unicode support in the console
2004-08-24 11:07:50 +00:00
AttributeMap.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
AttributeMap.h
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
CConsole.cpp
- Chat fix (server user didn't see his own text)
2004-09-21 14:31:02 +00:00
CConsole.h
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
CLogger.cpp
Fixed lack of termination when log messages exceed 512 chars
2004-09-17 23:13:38 +00:00
CLogger.h
LOG_ONCE, to avoid flooding the log with the same message every frame
2004-08-27 17:41:02 +00:00
Config.cpp
Minor improvements to some simulation code.
2004-08-02 23:14:54 +00:00
Config.h
Minor improvements to some simulation code.
2004-08-02 23:14:54 +00:00
ConfigDB.cpp
A few log categories
2004-08-15 20:57:31 +00:00
ConfigDB.h
Added configurable hotkey-cooker
2004-07-21 16:34:07 +00:00
CStr.cpp
Altered the automatic CStr8/CStrW conversion -- it seems to work now
2004-09-06 11:15:43 +00:00
CStr.h
Altered the automatic CStr8/CStrW conversion -- it seems to work now
2004-09-06 11:15:43 +00:00
CVFSFile.cpp
Adjusted error handling minorly
2004-08-27 21:14:23 +00:00
CVFSFile.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
Linux/GCC compat, a few newlines at end of file, minor changes
2004-06-02 15:31:55 +00:00
Error.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
Errors.cpp
Made missing textures non-fatal
2004-08-26 10:31:34 +00:00
Errors.h
Made ThrowError(code) visible
2004-08-27 17:43:04 +00:00
FilePacker.cpp
newline stomper and fixed warnings
2004-06-11 02:14:18 +00:00
FilePacker.h
Linux/GCC compat, a few newlines at end of file, minor changes
2004-06-02 15:31:55 +00:00
FileUnpacker.cpp
now correctly set m_UnpackPos
2004-09-19 19:22:18 +00:00
FileUnpacker.h
now stores its data in buffer, rather than copying to std::vector
2004-09-19 18:51:19 +00:00
Font.cpp
GCC whine avoidance: newlines at ends of files
2004-09-06 11:18:22 +00:00
Font.h
GCC whine avoidance: newlines at ends of files
2004-09-06 11:18:22 +00:00
Game.cpp
Removed memory leak
2004-08-17 12:34:07 +00:00
Game.h
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
GameRecord.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
GameRecord.h
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
Hotkey.cpp
Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined
2004-08-09 20:58:32 +00:00
Hotkey.h
Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined
2004-08-09 20:58:32 +00:00
i18n.cpp
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
2004-09-05 11:28:59 +00:00
i18n.h
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
2004-09-05 11:28:59 +00:00
Interact.cpp
Fixed minor type-conversion warnings
2004-08-20 14:03:49 +00:00
Interact.h
Minor improvements to some simulation code.
2004-08-02 23:14:54 +00:00
KeyName.cpp
Minor improvements to some simulation code.
2004-08-02 23:14:54 +00:00
LogFile.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
LogFile.h
stomped on numerous warnings
2004-06-21 16:29:47 +00:00
NPFont.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFont.h
gcc warning fixes
2004-07-11 12:49:44 +00:00
NPFontManager.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFontManager.h
Added PASAP entity systems
2004-05-21 23:46:16 +00:00
Overlay.cpp
Fixed typo in complex mathematical equation (center = "top+bottom/2.f")
2004-09-04 18:30:12 +00:00
Overlay.h
Updated everything that's related to screen position to use floats
2004-09-03 05:48:47 +00:00
OverlayText.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
OverlayText.h
Fixed #includes.
2004-05-29 20:50:23 +00:00
Parser.cpp
no message
2004-09-02 03:05:16 +00:00
Parser.h
removed obsoleted _int etc. typedefs
2004-06-01 16:51:37 +00:00
Player.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
Player.h
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
Prometheus.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Prometheus.h
newline stomper and fixed warnings
2004-06-11 02:14:18 +00:00
Singleton.h
IsInitialised() on singletons, for when you need to know whether certain things (e.g. the config database) exist yet
2004-08-15 20:47:25 +00:00
Sound.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
StringConvert.cpp
Made JSString->wstring conversion slightly easier
2004-09-06 11:28:04 +00:00
StringConvert.h
Made JSString->wstring conversion slightly easier
2004-09-06 11:28:04 +00:00
ThreadUtil.h
Linux/GCC Compat
2004-07-27 00:26:51 +00:00
UniDoubler.h
Replaced all CStr16 with CStrW, because its name was too confusing
2004-09-03 14:08:12 +00:00
utf16string.h
Provide utf16_t and utf16stringstream under MSVC
2004-07-12 15:24:16 +00:00
Vector2D.h
Minor improvements to some simulation code.
2004-08-02 23:14:54 +00:00
VFSUtil.cpp
Trivial wrapper around vfs_next_dirent, to make some other code a little tidier
2004-08-24 11:26:32 +00:00
VFSUtil.h
Trivial wrapper around vfs_next_dirent, to make some other code a little tidier
2004-08-24 11:26:32 +00:00
World.cpp
w00t! first batch of actual network support!
2004-08-16 15:19:17 +00:00
World.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
XercesErrorHandler.cpp
A few log categories
2004-08-15 20:57:31 +00:00
XercesErrorHandler.h
XMB
2004-07-08 15:22:09 +00:00
Xeromyces.cpp
Fixed memory leak
2004-09-06 11:18:47 +00:00
Xeromyces.h
change CVFSFile header path
2004-07-31 11:38:13 +00:00
XeroXMB.cpp
Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
2004-07-24 14:04:40 +00:00
XeroXMB.h
Make XMB files store line numbers, so XML inline scripts can be debugged easily
2004-07-12 15:50:12 +00:00
XML.h
now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed)
2004-08-24 17:26:35 +00:00
XMLUtils.cpp
now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed)
2004-08-24 17:26:35 +00:00