..
scripting
Check for availability of XmppClient.
2014-11-16 02:10:24 +00:00
tests
Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
2014-05-25 03:16:52 +00:00
CButton.cpp
Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948
2013-07-01 04:15:09 +00:00
CButton.h
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
CCheckBox.cpp
Cleanup GUI Checkbox C++ code by removing broken, non-obvious internal text rendering.
2014-01-02 03:28:15 +00:00
CCheckBox.h
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
CDropDown.cpp
Fixes incorrect input handling in dropdowns and lists, they were manually handling all events, but should only handle certain key presses. Fixes #2885 .
2014-10-27 04:37:06 +00:00
CDropDown.h
Make water specular more visible and fixes a few cases where it would actually hardly appear when it should.
2013-07-14 12:17:07 +00:00
CGUI.cpp
Change L10n code to use ps/Singleton, so that we can recreate it.
2014-10-15 16:04:37 +00:00
CGUI.h
Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622
2014-06-11 17:14:35 +00:00
CGUIList.h
Add GPL header
2009-04-18 17:00:33 +00:00
CGUIScrollBarVertical.cpp
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
CGUIScrollBarVertical.h
Okay, do what f5ab6255d0
was supposed to do.
2013-08-26 04:17:26 +00:00
CGUISprite.cpp
Use pointers instead of copying sprites in the GUI. Fixes #1984 . Patch by jP_wanN.
2014-01-03 20:19:43 +00:00
CGUISprite.h
Use pointers instead of copying sprites in the GUI. Fixes #1984 . Patch by jP_wanN.
2014-01-03 20:19:43 +00:00
CImage.cpp
Fix tooltip crash/corruption, caused by inconsistently changing types.
2011-02-18 22:36:39 +00:00
CImage.h
Add GPL header
2009-04-18 17:00:33 +00:00
CInput.cpp
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs #2041 . Behavior seems reasonably consistent now on Windows and OS X
2014-10-03 23:33:41 +00:00
CInput.h
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs #2041 . Behavior seems reasonably consistent now on Windows and OS X
2014-10-03 23:33:41 +00:00
CList.cpp
Fixes incorrect input handling in dropdowns and lists, they were manually handling all events, but should only handle certain key presses. Fixes #2885 .
2014-10-27 04:37:06 +00:00
CList.h
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
COList.cpp
Change L10n code to use ps/Singleton, so that we can recreate it.
2014-10-15 16:04:37 +00:00
COList.h
Remove commented out code and add licence headers to COList.cpp/.h.
2014-06-05 14:33:44 +00:00
CProgressBar.cpp
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
CProgressBar.h
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
CRadioButton.cpp
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
CRadioButton.h
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
CText.cpp
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
CText.h
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
CTooltip.cpp
Fix a valgrind warning about uninitilized variables in the scrollbar code and some comment/style fixes.
2014-02-19 21:59:07 +00:00
CTooltip.h
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
GUI.h
# Restructured GUI implementation
2009-12-03 20:17:22 +00:00
GUIbase.cpp
Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
2014-05-25 03:16:52 +00:00
GUIbase.h
Fix bug with rating in lobby bot, remove superfluous GUI typedef, and change the lobby chat autocompletion to use tab.
2014-01-01 00:23:18 +00:00
GUIManager.cpp
Split ScriptRuntime and ScriptInterface code to separate files.
2014-11-13 11:19:28 +00:00
GUIManager.h
Add hotloading for translation files. Fixes #2915 .
2014-11-09 16:58:14 +00:00
GUIRenderer.cpp
Change L10n code to use ps/Singleton, so that we can recreate it.
2014-10-15 16:04:37 +00:00
GUIRenderer.h
Use pointers instead of copying sprites in the GUI. Fixes #1984 . Patch by jP_wanN.
2014-01-03 20:19:43 +00:00
GUItext.cpp
Change GUI tag parsing to use a FSM instead of using CParser. Refs #2589 .
2014-11-16 02:10:28 +00:00
GUItext.h
Change GUI tag parsing to use a FSM instead of using CParser. Refs #2589 .
2014-11-16 02:10:28 +00:00
GUITooltip.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
GUITooltip.h
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590 .
2010-10-30 04:02:42 +00:00
GUItypes.h
Fix #402 (Clean up GUItypes.h), based on patch from Caius
2009-11-19 21:44:19 +00:00
GUIutil.cpp
Replace usage of CParser for CColor.
2014-06-04 00:58:05 +00:00
GUIutil.h
Replace usage of CParser for CColor.
2014-06-04 00:58:05 +00:00
IGUIButtonBehavior.cpp
Make GUI button-based objects to behave more expectedly when doubleclicked, also some style tweaks.
2014-01-01 06:05:41 +00:00
IGUIButtonBehavior.h
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
2013-01-03 22:53:46 +00:00
IGUIObject.cpp
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
IGUIObject.h
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
IGUIScrollBar.cpp
Fix a valgrind warning about uninitilized variables in the scrollbar code and some comment/style fixes.
2014-02-19 21:59:07 +00:00
IGUIScrollBar.h
Fix a valgrind warning about uninitilized variables in the scrollbar code and some comment/style fixes.
2014-02-19 21:59:07 +00:00
IGUIScrollBarOwner.cpp
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
IGUIScrollBarOwner.h
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
2011-04-28 20:42:11 +00:00
IGUITextOwner.cpp
Fixes multiline text alignment, fixes #723 . Patch by kingadami.
2013-01-06 01:46:44 +00:00
IGUITextOwner.h
Fix "hides overloaded virtual function" warnings in Clang
2011-07-17 17:30:07 +00:00
MiniMap.cpp
Fixes minimap GLES compatibility by making point size a uniform and passing into the shaders
2014-10-26 04:37:26 +00:00
MiniMap.h
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
2014-07-14 17:15:22 +00:00